Shine
======================================================================================
Author: Henrik"StjartMunnen"Bjork(Anomali Level Design)
Date: 2004 06 28
URL: **invalid URL**
mailadress: **email removed**
Bsp name: anodm2.bsp
======================================================================================
Constuction time: 2 months (3 days building, the rest tweaking aas,items etc)
Compile time: 1 hour
Tools: Q3RADIANT 202, q3Build 1.1
compiling system: xp1800,512ddr,ATI Radeon 9800 pro.
======================================================================================
Gametype: FFA
Recommended playerload: 2-7
Botsuport: Yes
Items/Weapons: 1 RL, 1 RG, 1 SG, 1 LG, 1 PG, 1 RA,5 armourshards,
3 health, 1 health(large), 1 health(mega), 3 health(small),
Quad
Spawns: 11
New sounds: No
New texture: Some from Lunaran even more from Evillar and a "map-center" logo
courtesy of Astrocreep @ map-center.com
New models: No
======================================================================================
Thanks to:

ID software For a great game!
Map Center (astrocreep) For a wonderful forum.Thanks to all who helped me at the forum.
Map center is by far the greateast source of inspiration to
me when it comes to mapping.( www.map-center.com)
Godmil For helping
Rayden For beta testing (not THIS map but his surggestions helped
in making this one)
Lunaran For the texturepack (**invalid URL**)
Evillair For the texturepack.And for still supporting the q3 community.(www.evillair.net)
jaj For the skybox (**invalid URL**)
Horoma For beta testing
Shine For beta testing AND lending his nick ;)
Anwolf For beta testing
Hex For beta testing AND for providing download link for the betas
Donkey For beta testing
Twistwed For beta testing

Everyone at M-C With out the people at that forum I wouldnt be much of a mapper.

=====================================================================================

======================================================================================
This map was the first map I had drawn on paper (the WHOLE map) and it really payed off.
Constuction time:Four and a half hours...geometry wise.Now thats a leap for me.Maps tend
to take months for me.
Oh yes!Description of the map...This is a steal/concrete floater in the dead of winter high
above Antarctica (thanks to jaj @ **invalid URL** for the skybox).
I´ve used quite a lot of pillars(8) cos
I didnt want the railgun to be absolutley dominant.So theres some room for dodging behind
those.With the help of Evillair the map has a clean/cold look.
Despite its name Anodm2 is my first official map release.

Hope you like it

Signing of

Henke"StjartMunnen"Bjork


Clear