INSTACTF1 (map pack)
by Q
date: 17th Sept 2002.
Quake3Arena INSTAGIB CTF level

====================================================
title: INSTACTF1
file: instactf1.pk3
author: Q
email address: **email removed**
web: **invalid URL**
description: CTF for instagib

====================================================
play information

CTF: yes
tourney: no
deathmatch: no
TDM: no
Bot File (aas): yes
other: no
new sounds: no
new graphics: yes
new music: no
Player load: 8-16
how to play place instactf1.pk3 in your /baseq3/ folder
choose it from the skirmish menu to play

====================================================
Original construction

editor: GTK Radiant

know issues: None yet

build time: about 3 weeks.

compile time: around 3 hours

Build PC: Athlon 900, 512Mb, GEFORCE 3

====================================================

====================================================
CREDITS

Evil lair for the evil 8 textures
MrLycon for the energy effects I added to the bounce pads & walls etc
Skybox by Sock (slightly edited by me to make it less blue & lighter)

All the custom textures/shaders added by me were based on either id or evil lair or MyLycon originals (except thr radiation signs, they are mine)

Special thanks to Pete the Ladd for the idea of doing an insta CTF map and feedback on its design.
====================================================

====================================================
Notes

This is a rerelease. The original has a problem in unlagged insta when the flag is sacrificed. That has now been fixed.

Oh and I also shoved an extra map in! As it uses the same texture set it doesnt take up much space. The reason it isnt getting a full relese is that it is slightly flawed. I couldnt get the bots to work so there is no support for them. Also because it is mostly curves (the reason the bot compile failed) it takes a while to load up and the fps are not what I would like. Having said all that it's kinda fun so I didnt want to scrap it totaly. The map is Curvature. It was originaly going to be instactf2 but now its just instactf1-x. It has no arena file so you need to call it from the console or vote it. \map instactf1-x

Have fun

Q

====================================================

====================================================
Quake III Arena is a registered trademark of
id Software, Inc.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

====================================================

Clear