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Q3A Database
The Killing Machine for Q3A
May 12, 2018 ===================================================================================================== Title : The Killing Machine for Q3A Description : remake of the legendary Q2 DM level 'ztn2dm2' by Sten 'ZTN' Uusvali for Quake3:Arena Filename : obs3dm7.bsp Author : Obydenniy 'Obsessed' Konstantin E-mail : **email removed** ===================================================================================================== * Play Information * Designed for : Tourney, FFA (up to 5, imho) Bots : Sure! New graphics : Yes New sounds : Yes Powerups : Quad damage IMPORTANT: type "set disable_item_quad 1" to switch the Quad off. * Credits * ID Software, Hipshot, Pat Howard, Pawel 'ShadoW' Chrapka, and Matt "Lunaran" Breit for their textures. https://www.textures.com for some textures. Pat Howard for his sounds. * Programs * Q3 Radiant build 202, Adobe Photoshop CS4, Notepad. I saw The Shib's remake of ztn2dm2, and it made me a bit sad. The Killing Machine was one of my most favorite levels in Q2, so I decided to make a version that seemed good to me (first of all, the wider one). Item placement was based on the level's second version, "kmachine", where Sten replaced RG with the RL, and removed BFG. I placed RG so, to make this area more attractive. There are botclipped bridges to MH and the second PG, don't be surprised. This bot pleases me much more than the standard. I highly recommend: http://www.lspace.ni....uk/lakerbot.html Have fun! :)
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