Desalination
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AKUTATOURNEY7-------Desalination
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Date : 11/5/2016
Filename : akutatourney7.pk3
MapName : Desalination
Author : AKUTA
Email : **email removed**

Website : **invalid URL**

Description : Desalination plant turning sea water into fresh water.
: Lush blue sky surrounding a desalination plant that has been
: turned into a arena of death! Running pipes course throughout the
: level while other machines convert sea water into fresh water, or
: something along those lines. =] Map best played as a 1v1, but
: 2v2 is possible. Small ffa be fine within 3-4 players.
: Good vertical gameplay, good flow, and connectivity.
: Bots play well, and will obtain the megahealth without the use of the portal
: as well as the two yellow armor's.

Credits : ID Software
: Kevin Johnstone (Rorshach) (Modified by AKUTA)
: Lunaran skybox, couple shaders and textures.
: Yves Allaire evil lair for 1 texture
: Gtk-Radiant
: Rorshach textures are used but heavily modified by myself (AKUTA)
: CGtextures.com
: Sincere apologies for anyone I forgot to mention.

Maps :AKUTATOURNEY ---Centrifuge
:AKUTATOURNEY2---Blitz
:AKUTATOURNEY3---PowerStroke
:AKUTATOURNEY4---Military Complex
:AKUTATOURNEY5---Core Gravity Drive
:AKUTATOURNEY6---Deep Purple
:AKUTATOURNEY7---Desalination
:All can be obtained at my website: **invalid URL**

***Construction***

Base : New level made from scratch

Editor : Gtk-Radiant
Bugs : None.
Build Time : 3 weeks
Compile Time : 20 minutes
Music : Yes
Sounds : Yes
Bot Support : Yes
Application : Tourney**2-4 players max
Weapons : Shotgun ; Grenade Launcher ; Rocket Launcher ; Lightning Gun : Railgun ; and Plasma Gun

***Copyright / Permissions*** ©

Quake 3 Arena is a registered trademark of ID Software, INC. and several textures
created by them is used on this map. This map also incorporates textures from
Kevin Johnstone (Rorshach modified by AKUTA), Lunaran, and cgtextures.com
You may distribute this map FREELY via internet, provided
you include this TXT (readme) file and leave the archive intact with no modifications.
If you would like to use this map in any other way,
please contact me via email: **email removed** or reach me at

**invalid URL**

Special Gratitude: ID Software, because without your game this would not exist.

Clear