Date : 03/29/2016
Filename : akutatourney3.pk3
MapName : PowerStroke
Author : AKUTA
Email : **email removed**
Website : **invalid URL**
Description : Alien weapon factory producing high tech weapons or
: something along those lines. =] Main attraction is the giant Cylinder
: driving the entire factory production which may cause some frame drops
: on old computers. Was able to reduce a lot of it.Overall I think the map
: is pretty stable.
: Some of the textures are others, some are my own, some ID's and some
: are modified ID textures and shaders.
: Fast paced tourney map designed for strategic gameplay.
: FFA with just a few players is okay, but meant for tourney play.
: Good vertical gameplay, good flow, and connectivity.
: Bots play well
Credits : ID Software ; Kevin Johnstone (Rorshach) for his awesome texture sets
: Adam "Senn" Bellefeuil for his texture set from his map:
: Mindfields (T8DM6)
: Charon for his modified Evil Lair texture (charon_evil6_floor1.tga & blend )
: Evil Lair being the creator of the base texture and charon
: adding a modification to it.
: Yves Allaire evil lair for his evil6 & evil8 textures
: Gtk-Radiant
: Sincere apologies for anyone I forgot to mention.
Maps :AKUTATOURNEY ---Centrifuge
:AKUTATOURNEY2---Blitz
:AKUTATOURNEY3---PowerStroke
:All can be obtained at my website: **invalid URL**
***Construction***
Base : New level made from scratch, textures from Rorshach, ID Software, Senn, Evil Lair, Charon and some from myself.
Textures : Kevin Johnstone (Rorshach) for his texture sets.
: Adam "Senn" Bellefeuil for his textures
: Charon ( 2 textures )
: Evil Lair Yves Allaire for his evil6 & evil8 textures and ID Software
: of course.
Editor : Gtk-Radiant
Bugs : None.
Build Time : 2 weeks
Compile Time : 10 minutes
Music : Yes
Sounds : Yes
Bot Support : Yes
Application : Tourney**2-4 players max
Weapons : Shotgun ; Grenade Launcher ; Rocket Launcher ; Lightning Gun : Railgun ; and Plasma Gun
***Copyright / Permissions*** ©
Quake 3 Arena is a registered trademark of ID Software, INC. and several textures
created by them is used on this map. This map also incorporates textures from
Kevin Johnstone (Rorshach), Yves Allaire Evil Lair, 2 textures from Charon and
textures from Adam "Senn" Bellefeuil. You may distribute this map FREELY via internet, provided
you include this TXT (readme) file and leave the archive intact with no modifications.
If you would like to use this map in any other way,
please contact me via email: **email removed** or reach me at
**invalid URL**
Special Gratitude: ID Software, because without your game this would not exist.