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The Art of Kanly
Q

Added: 9 Apr 2000
================================================================ PLAY INFORMATION ================================================================ Title : The Art of Kanly Filename : map-aodm3.pk3 Game : Quake III Arena Type/Mod : Tournament 1v1 / FFA 2-4 Author : Agent Orange Other Levels by Author : Nemesis (aodm1 - Q2), Witches Circle (aodm2 - Q3, Unreleased) Email Address : **email removed** Homepage : none Plan File : **invalid URL** Additional Credits To : Z_Buffer, JJ, Coolman, and Lucretia for testing and feedback. All the cool people on the Rust Q3A forum. Dave 'Zoid' Kirsch - Three textures in this map (shinymetaldoor, c_met5_1, & atech1_f) were taken from Antilogic The abovementioned people kick ass. ================================================================ DESCRIPTION ================================================================ A small one on one tournament map. It's space themed and can support up to 4 players in FFA, but 2 or 3 is best. It's an even mix of tight indoor and wide open outdoor combat. Included weapons are the Rocket Launcher, Railgun, and PlasmaGun. My goal was to make it very fast-paced and tense, and I think I managed to pull it off. This is my first Q3A map to be released, and only the second map to ever make it off my hard drive. Kanly (n) - formal feud or vendetta ('Dune'. Frank Herbert 1965) Any comments can be directed to **email removed**. If you're a serv op, and you add this map to your cycle, let me know, and I'll do my best to pimp your server. ================================================================ CONSTRUCTION ================================================================ Base : From Scratch Editor(s) Used : Radiant - The best!!! Build Time : 25hours?? Compile Machine : PII450, 128MB, TNT2 Compile Time : App. 1.5 hours ================================================================ ADDITIONAL INFORMATION ================================================================ Custom Music: No Custom Textures/Shaders: Yes Custom Sounds: No Custom Models: No Known Bugs: Once during beta testing the func_timer that controls the squisher by the quad didn't initialize. This only happened once, on one of my tester's machines, and I was unable to reproduce it, so it may be a non-issue. Bot Support: Good, although on lower difficulty settings they tend to jump into the void alot. They also seem to go for the Quad/Invis when it's not there. ================================================================ COPYRIGHT / PERMISSIONS ================================================================ Authors MAY NOT use this level as a base to build additional levels. You MUST NOT distribute this level UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS!!!. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM!!. If you don't mind these reasonable restrictions, then feel free to distribute it all over the place. This BSP may be distributed ONLY over the Internet and/or BBS systems. You are NOT authorized to put this BSP on any CD or distribute it in any way without my permission. ________________________________________________________________ Generated by MapFinger **invalid URL**
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Textures:
Not set
Comments:
16 comments (3.91 yrs ago)
Ranked:
Downloads:
3,641 & 343 LiveViews (daily avg. 0.41)
File:
aodm3.zip, 1.15 MiB
PK3 date:
7 Mar 2000
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