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Square To Seven
SillyCone

Added: 9 Apr 2000
date: 10th of March 2000. Quake3Arena DM/Tourney level. ==================================================== title: Square To Seven file: square7.pk3 author: Laurent 'SillyCone' Cortier email address: **email removed** description: Small DM map, good for 1on1's and 2on2 teamplay. DM up to 5-6 ppl (frantic...) ==================================================== play information skills 0,1,2,3: no tourney: 1on1 and 2on2 is cool deathmatch: Small DM (up to 5 ppl) CTF: no Bot File (aas): yes other: no new sounds: no new graphics: no new music: no how to play: Square To Seven is in the in-game map list in both DM and Tournament ==================================================== info My first map ever... Certainly not my last, I'm hooked to mapping now ;) This map was done coz I loved to play the Doom II map07, as well as the quake1 modified version dm7. As the layout was simple, it allowed me to learn the principles of mapping and Q3Radiant (amazing tool !) I hesitated a lot to add a railgun in it, so I did it but with some complexity : precise timing and rocket jumping required to open the railgun cage, enter it and leave before it closes on you... The railgun is a hard to own candy ;) I personnally think it's a skillz map ; weapon or armor control is really hard. Instead, it creates a very psychological game, coz the layout is so simple but yet provides loads of possibilities. Try to play it with a good friend of your skills-level... I hope you'll have as fun playing it as I did making it :) ==================================================== construction base: none concept: Doom II map07 idea: dm7 for quake1 editor: Q3Radiant 181 by Id Software known bugs: none known build time: about 2 months of 1 hour here 1 hour there compile time: 19 minutes in FullVis (-light extra) on a Celeron 300A @ 450 Mhz (128 Megs) ==================================================== Thanks go to ... - id Software for making the first FPS I played (Wolfenstein) as well as all the others I played next ;) and for providing so much support to the community... you guys are the bests :) - PowZeR, an amazing and dedicated mapper. Thanks a thousand times for your great help ! Check out his great Q3 maps at **invalid URL** - DrDemento (run to his very neat **invalid URL** for everything quake3 : coding, mapping, modeling...) Betatesters : - Ben 'seti' Turner (check out his QIR tool : Q3 servers stats on IRC at dev.detroit.org) - Erwin 'KLR8' Vervaet (see his Java md3 viewer here : **invalid URL**) - Jean 'NoNameYet' Peeters (check out his map site on **invalid URL**, soon) Map Editing Ressources : - Quake3Mods.net for their tutorials, they got me started real fast. Jon, keep up the nice work :) (**invalid URL**) - Quake3Workshop for their very neat tutorials too :) (**invalid URL**) - QERadiant site for their great tutorials. (**invalid URL**) - Quake3World level editing forums ; special thanks to Paul Jacquays, Zoid and MrElusive from id Software for spending some of their valuable time helping the mapping community :) - Many other very valuable sites for their map making tips... ==================================================== Distribution / Copyright / Permissions Copyright (c) 2000 SillyCone. All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ====================================================
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Comments:
2 comments (26.11 yrs ago)
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Downloads:
2,601 & 288 LiveViews (daily avg. 0.30)
File:
square7.zip, 527.84 KiB
PK3 date:
11 Mar 2000
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