Q3A Database
Eigelstein Pain
Release date: 2002 Quake3Arena DM level. ============================================================ Title: Eigelstein Pain File: eigelstein.pk3 Author: Jörg Anslik (Ryzzdorf) Email address: **email removed** URL: lvlworld.com Description: Small deathmatch/tourney map, good for up to 6 people. ============================================================ Play information Tourney: 1on1 and 2on2 Deathmatch: Small DM (up to 6 ppl) Team deathmatch: no CTF: no Bot File (aas): yes other: no new sounds: no new graphics: yes new music: no How to play: Place eigelstein.pk3 in your /baseq3/ folder start quake3 hit ~ type \map eigelstein type \addbot <botname> <skill> hit ~ (to clear the console) OR select eigelstein from the skrimish menu ============================================================ Info I built this map (my first map) somewhere back in 2002, mainly to get used to the Radiant editor and see how to use it to build a small DM map with good gameflow. It's a simple "box"-style arena, and yes, I know the design isn't THAT great...but I think the gameplay IS. It's 2014 now, and me and some of my friends are still playing it (amongst other maps...) on my own private dedicated Q3A server. I think that's at least a proof of quality! :-) And because I'm getting old (hitting 50), I tend to forget things, and that's the reason why it took almost 12 years for me to submit it to lvlworld. And for those wondering about the map name: Eigelstein is a downtown quarter in Cologne, Germany, where I lived before I moved to Pluto. There are no hidden rooms or secrets within the arena, and once you grab one of RLs, I think you'll know how to get the BFG. Bots play well, although they don't go for the powerups, unless you have them and get fragged, so they can pick them up easily. Note: there's a warning about a missing "eigelstein.wav" music file, which I removed from the pk3 file to decrease the download size. It doesn't affect the gameplay, though, and you can add a "music" folder to your baseq3 folder and copy a WAV soundfile named "eigelstein.wav" into it, if you just cannot frag without your favorite tune. Have fun! ============================================================ Construction base: none editor: Q3Radiant 181 by Id Software other progs: Photoshop know bugs: none known build time: Dunno...a few weeks, I guess. ============================================================ Thanks to ... Ede, Tom, Love dog and k.none for still playing Q3A with me... ...and to Caffé Fausto and Victory Motorcycles for supplies. :-) ============================================================ Distribution / Copyright / Permissions Copyright (c) 2002 Jörg Anslik (Ryzzdorf), auberon at web dot de All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON PHYSICAL MEDIUM SUCH AS A DVD WITHOUT PRIOR WRITTEN PERMISSION. ============================================================
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