Release date: Jan. 29, 2000
Quake III: Arena Capture the Flag level.
Title: Schadenfreude CTF
File name: schadctf.pk3
email address: **email removed**
Description: Mid-sized CTF map with a tech theme.
Good for 3-6 players per team.
Deathmatch: no (only 2 DM spawn points)
Bot File (aas): YES
Weapons: Each base has 1 RL, 1 GL, 1 PG, 1 SG and 1 LG.
There is one RG in the center of the map.
Items/powerups: Each base has 1 regen and 2 yellow armor.
There is 1 quad in the center of the map.
New sounds: no
New textures: no
New shaders: no
New music: no
How to play -place schadctf.pk3 in your /baseq3/ folder
-start Quake III: Arena
-Schadenfreude CTF will appear in the game's
map browser with the rest of the CTF maps.
This is my first publically released map. The two bases are mirrored
across a void-style crossroads, but the bases themselves are fully enclosed.
Bot file (.aas) is unoptimised; running with an optimised .aas file
crashes Quake III. This results in a slightly larger .pk3 file
than I would have liked, but the bots still run OK.
Base: From scratch
Editor: Q3Radiant 181 by Id Software (what else?)
Other progs: Q3 Build by
-Sagnor <**email removed**>
-AzrKnight <**email removed**>
(have a look on Rust for it)
Build time: about 3 weeks of spare time
Thanks to iD and their level design staff for supporting Q3R;
The gang at the Q3World level editing forum;
Everyone who gave feedback on the map;
Cosmos and MachineHead.
Distribution / Copyright / Permissions
Copyright (c) 2000 Jason Gill
All rights reserved.
Quake III: Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.