Credits go to: : id Software for creating Quake III Arena, Robbert Duffy for answering my questions so very quick and the pr0nMaster Quake Clan for giving feedback and testing.
* Construction *
Computer : PIII 450 196 Meg RAM
Editor(s) used : Q3radiant 181, ShaderEdit, Q3Build for compiling
Build Time : About 3 weeks on and off
Compile time BSP: 15 sec.
VIS: 60 sec.
Light -extra: 2376 sec.
BSPC: 139 sec.
Known Bugs : There is a very small clipping bug with the jumppad, but it's so small hardly anyone will notice it. It was to great a pain to remove it however...
This is my very first map for Q3A and I think it's not bad. It's best suited for small parties of about 4 players and features some fast fragging. Please feel free to send me any feedback or comments you might have.
Cheers to all the guys and gals of the pr0nMaster Quake Clan, and thanx for all the good feedback you gave me at the previous LAN-party! Thanx go out to Eraser, Nerdshuntress, Sithlord, mr. SDI, Unrevocable History, Wayward and Pikachu.
This map is ©2000 RJL and may only be distributed by electronic means (e.a. Internet or BBS). Please don't copy this map or parts of it without my permission.