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Q3A Database
Derwyll's Castle 2
Release date: 25th September 2010. Quake3Arena Team Deathmatch/Capture The Flag level. ===================================================================== title: Derwyll's Castle 2 file: nor3ctf1.pk3 author: David "Noruen" Adámek email address: noruen[at]seznam[dot]cz URL: - version: 23.0 description: Large open arena separated into three main areas. I recommend more than 4 players per team. ===================================================================== Gameplay information Tourney: no Deathmatch: no Team deathmatch: 4on4 Capture The Flag: 4on4 or more Bot File (aas): yes Other: no New textures: yes; by author and sock (see author's note) New sounds: yes New models: yes New music: no How to play: place nor3ctf1.pk3 in your /baseq3/ folder Map should be visible in maplist. If not: start quake3 hit ~ type \map nor3ctf1 type \addbot <botname> <skill> hit ~ (to clear the console) ===================================================================== Map info Spawn locations: 7 each team Description: My first map and first map for Q3A. The story: The old muntain castle on the moon called Muriest Darm orbiting around its planet Derwyllus. It was built by unknown civilisation and it served as some kind of gate into something what is under the surface of whole asteroid. Archeological studies are necessary. It is only one of the three months orbiting around this planet and discovered so far. On the second moon called Nigror is a human colony. ===================================================================== Construction Base: none Editor: GTK Radiant 1.5.0 Know bugs: none Build time: about 1 year ===================================================================== Author's note and thanks In this map are used terrain textures created by Simon O'Callaghan (Sock). Thank you. Also one big "thank you" belongs to guys from www.quake3World.com forums for their help, testing and suggestions. Namely: Anthem Bliccer cityy corsair fKd Chretien monaster obsidian Pat Howard sock Thanks to my family. ===================================================================== **** IMPORTANT INFORMATION *** MEMORY ISSUES The map requires the default memory settings to be changed so that the level will load correctly. If the map will not start from the menu please check your memory settings with the console command. The default value is "com_hunkmegs 56" and it needs to be changed to the following "com_hunkmegs 96" or more. ===================================================================== Distribution / Copyright / Permissions Copyright (c) 2010 Noruen, noruen[at]seznam[dot]cz All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
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