Solitude
October 23, 2010
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Title : Solitude
Version : Final version for Mavericks Summer 2010 Competition, mapping.maverickservers.com/
Filename : solitude.bsp
Author : Jochum Skoglund / Hipshot
www : www.zfight.com
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* Play Information *

Designed for : 1vs1, works with FFA(3)
Bots : Yes
CPMA : GA
New Graphics : Yes
New sounds : Yes (from freesound.org)
Powerups : None

* Texture Credits *

All textures were done by me, except the fence texture
that is a id-stock diffuse.

Most textures uses photosource from cgtextures.com.
Some of them are produced from my own photosource.


* Spec *

This is the submission entry for the second contest hosted by Maverick Servers.
Since time was pressing, I had to finish this off before I felt that I was
completely done with the graphical touch, but the level should be good
enough.

Gameplay is aimed towards 1v1 with a pretty high vertical profile, just like in
my previous level Crescent.

r_speeds are around 20k.

Known bugs are problems with bots, they are just stupid I guess.
Some fern clips into walls, probably some small texture misalignments, some other minor things.

===========

-bsp -meta -samplesize 16 -v
-vis -v -saveprt
-light -patchshadows -fast -dirty -dirtscale 1 -dirtdepth 16 -samples 6 -v -bounce 100 -threads 2

BSP(9)VIS(0)Light(511)

Context menu

For options and more

OK, Got it
Clear