Please refer to the website for the latest information.
www.simonoc.com/pa...ps_q3/focal.htm
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Special Thanks
* Ydnar for the Q3map2 compiler.
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Resources:
Skybox: Multiple cloud layers, my own photo source
Textures: Inspired by Evillair template texture set
Created from scratch in high resolution
Sounds: All custom sounds by marauder
Mapping Music: Various albums from the Global Underground sets
www.globalunderground.co.uk/
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Game play
VQ3 and CPMA: FFA 3-6 players, 1v1/TDM (Q3 pointrelease 1.32 required)
Bot File (aas): yes (optimized), 5 clusters
Spawn Locations: FFA - 12, 1v1/TDM - 10
Item Balance: FFA : 1xYA,1xRA,1xRL,1xLG,1xGL,1xPG,1xSG,1xQuad/Haste
1v1 & TDM : 2xYA,2xRL,1xLG,1xPG,1xSG,1xMH
How to play place focal_p132.pk3 in your
/Quake III Arena/baseq3/ folder
start quake3 Arena
hit ~
type /map focal_p132
hit ~ (to clear the console)
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Construction / Compiler
Editor: SDRadiant (GTK 1.3.8)
Build Time: 3 weeks
Build Version: 1ay
Brush/Entity: 4843/243
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Distribution / Copyright / Permissions
Copyright (c) 2009 sock, mememe[at]simonoc[dot]com
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
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