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Airborne
KODIAK

Finished: 10 Feb 2000 Relased: ===================================================================== Title : Airborne Filename : q3tbdm1.bsp .zip contents : q3tbdm1.pk3 q3tbdm1.txt Author : Balazs Torok (aka KODIAK) Email Address : **email removed** Description : Airborne is a dm17 style map in space setting. It is my first map for Q3 though I have made a few maps before for Q2. I was learning the tricks of q3radiant on this one so you will not find many curved surfaces and due to the fact that the map is set in space I couldn't put in as many achitectural features as I wanted, but the maps playability will compensate for that part :) At least I hope so, the map has been playtested by some of Hungarys best players... All in all be ready for some fast F2F action on Airborne Additional Credits to : Zoltan (aka Predator4) my brother for testing and ideas. ]-[appy for compiling the map and making the scrnshot ID software for Doom, Q1, Q2 and Q3A. Other Maps By Author (for Q2): DeathTrap : It was my first map so be nice abut it :) Maelsrom : A huge map for teamplay. Didn't really work out. Iron Fortress: F2F rulez (reviewed at QIC) Maelsrom II : F2F or 4 player dm on a pumping station (reviewed at QIC) Comments : I had some problems with lighting the map, our Riva is a bit lame and I didn't have the opportunity to look at it on a v3 but it looks kinda allright on our machine. I hope it will do. ===================================================================== * Play Information * Single Player : Have a look around Cooperative : No Deathmatch 2-6 : Yes (2-4 recommended) Deathmatch 8-16 : not recomended Botmatch : Yes (.aas included) DM start points : 10 Difficulty Settings : No New Sounds : No New Graphics : No New Music : No Demos Replaced : None CD Track : 0 ================================================================== * Construction * Base : New level from scratch Editor(s) used : Q3Radiant Known Bugs : I can't really say anything about this one becouse the lighting looks pretty strange on our Riva... Build Time : Around three weeks Compile Time : 40 hours on a SGI 1400 (4 CPU PIII-650, 1GB RAM) ================================================================== visit : http:///www.extra.hu/kodilair visit : http:///www.extra.hu/kodilairq3 visit : http:///mportal.c3.hu ================================================================== * Legal stuff * -------------------------- Authors may NOT use this level as a base to build additional levels. You MAY distribute this BSP (for free), provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact. Unless for Profit then I MUST be contacted and Asked permission. Thanks Balazs Torok
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7 comments (13.79 yrs ago)
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6,704 & 295 LiveViews (daily avg. 0.72)
File:
q3tbdm1.zip, 952.93 KiB
PK3 date:
20 Feb 2000
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