Well, this started out as a flag room. i was bored and made a ut99 map but the engine stopped displaying the polygons, so
i got out old q3radient_202 and q3map2 (thank god, amazing work, you guys kick ass) and started building, along the way
i was helped buy crocos (nzgames.com) and plan b (quake3world.com) dichtfux (quake3world.com). (grat advice)
this has been a hell of a fun thing to make. next time i hope to make something that will stand out, something new for
the great q3 engine. If you enjoy this map then great, if ya hate it, send me a line (i could post the .map file for
your fixing) and take on your knowledge for my next map.
Bot File (aas): Optimized
how to play place q3ctfp3.pk3 in your /baseq3/ folder
type /map q3ctfp3
type /addbot <botname> <skill>
hit ~ (to clear the console)
Note: If the map does not start automatically after loading then make
sure you have the SV_PURE variable set to 0. I also included an arena
file in the pk3 file so that it can be loaded from the menus.
Distribution / Copyright / Permissions
Special Thanks to :
All at nzgames.com and quake3world.com.
Copyright (c) 2008 fKd (**email removed**)
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.