Deathmatch: yes, 2 to 4 players, maybe 5
Bot File (aas): yes
New sounds: no
New graphics: yes
New music: yes (made by me - you will have to turn down the
sound effects and put the music volume up)
How to play: Place Weird_Wood.pk3 in your baseq3 directory.
The map is selectable in the skirmish menu.
editor: GtkRadiant 1.5.0
other progs: PaintShopPro 8, q3map2toolz, FLStudio, Terragen
know bugs: none
build time: The basic skeleton in two days, after that around
The six skybox textures you can find in the "env" folder have been
made by me with Terragen. Feel free to use them as long as you give
credit to me.
The other custom textures I used are from
"texturen.thorsten-willert.de". These textures are:
The music track you can hear in the background was made by me.
Thorsten Willert. Thanks, dude, if you wouldn't make such nice
textures, making this map hadn't been possible.
Chris Vrenna. Yay, the American McGee's Alice soundtrack inspired
me a lot, I think. What you did there was awesome. Thank you (and
all the other people who made this wonderful game)!
The guys who invented the GtkRadiant. I wanna marry you all.
My Dad for always telling me how great the shit looks I create.
id Software for producing Quake III, the greatest shooter ever.
the guys from mapping-tutorials.de - you always supported me =)
.:|Scout for some ideas what to include within this map :)
Distribution / Copyright / Permissions
Copyright (c) 2008 DaEngineer
All rights reserved.
Quake III Arena is a registered trademark of id Software, Inc.
This level may be electronically distributed only at NO
CHARGE to the recipient in its current state, MUST include
this .txt file, and may NOT be modified IN ANY WAY. Uploading this
level to ANY website is PROHIBITED without prior written permission.