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Q3A Database
Willpower
=================================== General info =================================== Map title : Willpower Author : Magnus "Spiike" Rosberg Contact me : **email removed** , **email removed** , **email removed** Website : www.start.at/rosberg Description : Small and fast Tourney map : This one should attract real hardcore 1on1 players. =================================== Play information =================================== Gametype : Tourney/DM No of players : 2-3 Botsupport : Yes, 1 bot as default Weapons : Shotgun, Plasmagun, Rocketlaucher Items : Megahealth Ammo and health : 2xYA, 2x25%, 1x50%, 2 ammo boxes for each weapon How to play : Place map-willpower.pk3 in your /baseq3 directory : start Quake3arena : the map now appears in the game menus as willpower =================================== Mapinfo =================================== Map name : willpower.bsp .pk3 name : map-willpower.pk3 Custom textures : Yes Modified ID textures : Yes Custom shaders : Yes Levelshot : Yes Arena file : Yes Brushes : - Entities : - Build time : 2 weeks on and off Compile time : 1 hour (PII 350, 64MB RAM) Known bugs : None =================================== Info =================================== This is a small Tourney map. Very easy to learn. A bit harder to control. I have built this map with good gameflow and speed in mind. And it should be very hard to control any specific area of the map. This time I got some feedback in item placement and I think it plays really well now. The bot (Anarki) is perfect for this map so don't use other bots if you add your own (in FFA). I have spent a lot of time adding clip brushes to the map so it is almost impossible to get stuck in it. Additional it speeds up the bot AI. I also had to make a few custom shaders to get theme going. =================================== Credits =================================== ID software for making this game :) ID software again because I have modified some of their textures and use them in my level. Marcus Dromowicz for his great help on finding bugs and improving the gameplay. Michael "BuccAneeR" Koch for correcting some spelling mistakes. Betatesters: Michael "BuccAneeR" Koch Björn "Hume" Brolin pjw Khabal ==================================================== Distribution / Copyright / Permissions Copyright (c) 2000 Magnus Rosberg, **email removed** All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. This level may be electronically distributed only at NO CHARGE to the recipient in it's current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ====================================================
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