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Last Minutes Of Pompeii
aVe

============================================================================================= Title: Last Minutes Of Pompeii Filenames: aveq3dm1.pk3, aveq3dm1.txt File size: Author: Xavier "aVe" Lardy Mail: **email removed** Description: While the Vesuvio was erupting and the crowd running for their lives, deathmatchers invested the place for a ultimate game. I choose Pompeii as a guideline for this map, that is the "first publishable" after 3 others attempts. It's halfway between learning project and "fun map", that I also geared toward competition after lengthy playtest. I bumped into the gameplay vs. architecture problem. Everybody has a first map :) Other maps: - a coupla old doom2 maps (Made with DoomEd & WinDEU) - directing the Doom3 machinima serie "Everlasting Dreams" Other level design work: - Jack The Ripper (DreamCatcher/Microids) ============================================================================================= Additional Credits: - Artists who took part of Mapcenter map contest #4 (Mediterranean) & #5 (Stones & Rocks). - !tequila for the dimming shader Thanks to: - you :) - dONKEY & Twisted for countless help on troubleshooting and misc. technical explanation - live beta testers : (vincoof, scaramanga, Bionic Gerbil) - Hex for putting LMOP on mhgaming.com beta servers - beta testers @ map_center : (kudos to starjmunnen & Anwulf) - alpha testers @ Q3W - [mr.] clan for support (bjorn, No, I owe you big) ============================================================================================= Map Instructions: Unzip aveq3dm1.pk3 into your Quake III Arena/baseq3/ directory. Launch game and go into the skirmish option and scan for levelshot. Better suited for TDM. ============================================================================================= Misc: Test Machine : PIII 933 / 512 RAM / Geforce2MX In game Support - YES BOT support - YES Deathmatch - YES New Textures - YES / MapCenter4 & MapCenter5 New Models - YES (Volcano & Altar) New Sounds - NO ============================================================================================= Construction: Base: New level from scratch. Editor Used: Q3Radiant 1.4 / Q3Map2 / Q3MapToolz / PakScape Known Bugs: some parts of the map are made visible throught sky brushes (doesn't hurt gameplay). Total Compile Time : about 1 hour Compile switches : BSP -bsp -meta -skyfix -v VIS -vis -saveprt -v LIGHT -light -fast -patchshadows -samples 2 -bounce 2 -bouncescale 1.1 -v BSPC -forcesidesvisible -optimize -bsp2aas ============================================================================================= Copyright and Permissions: You can download and play this level as long as you want until your eyes bleeds :) You can add this level to any mappack as long as you give authors credit. Reminder : textures, sounds, level ayout are properties of their respective owners. (c) Copyright 2004-2005 Xavier Lardy
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Comments:
5 comments (5.35 yrs ago)
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Downloads:
2,727 & 376 LiveViews (daily avg. 0.40)
File:
aveq3dm1.zip, 5.42 MiB
PK3 date:
24 May 2005
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