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Q3A Database
The Vast And Furious - 13th RMX
____________________ The Vast And Furious ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Game : Quake 3 Arena Map Title : The Vast And Furious Map Filename : bubctf1.bsp Mapfile Source : bubctf1-src.map Author : ButterB e-Mail : **email removed** Author Homepage : www.planetquake.com/butterb _______________________________ The Vast And Furious - 13th RMX ŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻŻ Game : Quake 3 Arena Map Title : The Vast And Furious - 13th RMX Map Filename : 13vast.bsp Base : bubctf1-src.map Relase Date : 13. January 2004 Author : Stefan Scholz "aka sst13 / [FDK]Railraver" e-Mail : **email removed** Author Homepage : www.sst13.de Description : Remix of the CTF Spacemap "The Fast And Furious" by ButterB Player : 6-12 Gametypes : CTF , TA , 3W , FFA , Team Deathmatch Botsupport : Yes New Textures : Yes , Evil Lair Textureset 8 (evil8:prototype) New Shaders : Yes New Sounds : No New Models : No Editor(s) used : Q3Radiant v2.02 , Q3Map Explorer , q3map2 v2.5.11 Compile Machine : TB/1000 with 256 MBram Compile Time : 130 min Credits : id Software , PQ Editig Forum , zi-lan Members , all Quake Zockers... ==================================================== date: Mar 15, 2002. Quake3Arena CTF level. ==================================================== title: The Vast and Furious file: bubctf1.pk3 author: ButterB email address: **email removed** webpage: www.planetquake.com/butterb description: Space floater CTF map intended for 4vs4 5vs5 I've heard more is better! ==================================================== play information tourney: no deathmatch: I suppose CTF: yes (TA, 3W, and CCTF *are* supported) Bot File (aas): yes other: no new sounds: no new graphics: Yes, all included (by evil lair) and the skybox is by kabal new music: no ==================================================== info THIS HAS NO REFERENCE TO THE MOVIE. :) A CTF arena set between worlds. In a "Vast" expanse where time does not exist. It is not seen through the world of mortals... ahh whatever. A space map to replace that damn q3ctf4. That was my goal. I am amazed at the fact I got this map running as well as I did. I knew what I wanted, and from the start I was worried it wouldn't work due to its size. Luckily with a good amount of beta testing and a great texture set to make it look like it does, I think I fairly succeeded in my idea. This will not work on point releases below 1.25(?) I believe. This is due to the key values to allow different gametypes and mods. Comments? Please e-mail me at: **email removed** If you choose to host this map on a server, please let me know. I will post an ip for people to know where my maps are played at. ==================================================== construction base: none editor: GtkRadiant 1.1.1 know bugs: listed above build time: 40+ hrs off and on over 2 months. ==================================================== thanx to ... Kat-for helping me with those stupid bots. :) 7zark7-and all his beta test crew in the Q3W TA forums! You guys rock! Cardigan-for his tutorial on bot optimization in space maps. I think I'll never do that again. :) kabal-for the skybox, everyone seems to love it dude! You get all the credit! Evil Lair-for making the perfect texture set to fit this map. It really allowed me to keep it looking very detailed, while using few brushes. You rock too! ASWP for the initial beta test. What would I do without you. Threewave- for a great mod and the use if their textures and logos. And to all of the hundreds of people (wow! hundreds!) who downloaded the betas and rung it through the ringers to get it going. I never had so may e-mails on one subject! ==================================================== Distribution / Copyright / Permissions Copyright (c) 2002 "ButterB" Brian Hahn All rights reserved. Quake III Arena is a registered trademark of id Software, Inc. Authors MAY NOT use this level as a base to build additional levels. You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium (e.g. that would be included with a magazine) without my explicit permission! You MAY distribute this BSP and associated files through the (internet, FTP, local BBS etc.), provided you include this file and leave the archive intact. ==================================================== Date: 11/23/02 What: Q3A source .map file> ======================================================================== title: The Vast and Furious file: bubctf1-src.map author: ButterB email address: **email removed** URL: www.planetquake.com/butterb description: Released .map file because I think its fun to do, and I had a ton of requests. ======================================================================== Conditions of use of bubctf1-src.map bubctf1-src.map is released to the public by me, ButterB, under the ..::LvL Open Game Source License. You are free to use bubctf1-src.map as a base for any thing you wish or can imagine. The following is all I ask for in return: 1, You must state in a text file, included with in any distribution medium of your new creation that bubctf1-src.map by ButterB was used in the creation of [insert the name of your creation here], released under the ..::LvL Open Game Source License'. 2, You can NOT call your new creation bubctf1.map/.bsp or "The Vast and Furious" as this is the title of the original. 3, You can only use bubctf1-src.map at your own risk. Any damage, good or bad caused by bubctf1-src.map is your problem. 4, bubctf1-src.map may be distributed by any means so long as this text file is included. ======================================================================== About the ..::LvL Open Game Source License The ..::LvL Open Game Source License (OGSL) has been set-up to encourage creators of game add-ons and content to release their source files publicly for use and modification. OGSL requires the creators of new content to recognise the original Author(s) work while giving the creator full freedom. For more information about OGSL, including a blank template visit: lvl.sourceforge.net/lvl-ogsl.php
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