Q3A Database
Industrial Skin and Bone
by Geit
Release date: 18/2/2004
Title : Industrial Skin and Bone
Filename : geit3dm8.pk3/geit3dm8.zip
Author : Geit
Email Address : **email removed**
**email removed**
Uin : 8540475
Home Page : goat.gamepoint.net/
Description : Industrial Skin and Bone is a medium-sized Team Deathmatch map.
The map has both FFA and TDM item placement schemes, but the map
has been optimized for TDM.

Other 3D maps by Author : Quake I:
Old QKC outpost (Qkcout.zip/Qkcout.bsp)
GEIT's Arena (Garena.zip/Garena.bsp)
Doomed Arena (da.zip/da.bsp)
Nails up your ass (Nails.zip/Nails.bsp)
QKC Outpost (Qkcop.zip/Qkcop.bsp)
Geitdm1 (Geitdm1.zip/Geitdm1.bsp)
Geitdm2 (Geitdm2a.zip/Geitdm2a.bsp)
Geitdm3 (Geitdm3.zip/Geitdm3.bsp)
Geitdm4 (Geitdm4.zip/Geitdm4.bsp)

Quake II:
Abandoned Warehouse (Aban.zip/Aban.bsp)
Geitdm5 (Geitdm5.zip/Geitdm5.bsp)
Geitdm6 (Geitdm6.zip/Geitdm6.bsp)
Geitdm7 (Geitdm7.zip/Geitdm7.bsp)

Geitdm8 (Geitdm8.zip/Geitdm8.bsp)
Geitdm9 (Geitdm9.zip/Geitdm9.bsp)
Geitdm10 (Geitdm10.zip/Geitdm10.bsp)
On the Rooftops (Rooftops.zip/Rooftops.bsp)
Overnight (overnight.zip/overnight.bsp)

Quake III:
I'd rather have a Pitchfork in my Brain (ra3raw1)
Spleen (ra3raw2)
Slingshot (Geit3dm1)
It's blue and it smells funny (Geit3dm2)
And when death descends... (Geit3dm3)
Simplicity (Geit3dm4)
Castle CTF (Geit3ctf1/actf30)
Alien World (Geit3dm5)
Midnight Keep (ctctf2)
Furious (ctctf3/actf37)
Black Shining Leather (geit3dm6)
Des Hertogens Hove (geit3ctf2/actf39/q3wcp22)
The Olden Domain (geit3dm7/ospdm11)

Thanks to : ID - for q3 and the required tools
Sock - for his excellent tech set, great work m8 ;)=-

Additional thanks : AEon
(people who gave me MegaMan44
feedback and support) embroglio
The (other) people at Q3W
It has been a long time between testing and releasing so also thanks
to everybody else I've forgotten, especially the TDM players who tested
it in TDM...

Credits : Tech Textureset by Sock (www.planetquake.com/simland/)
Icehell Skybox by Sock (www.planetquake.com/simland/)
Pipe texture by [Evil Lair] (www.planetquake.com/hfx/)
Skull/Skin textures by Kiltron
Chain texture taken from kabal's kabal3dm2
Flag and Monitor textures and other textures by Geit


* Play Information *

Game : Quake 3: Arena
Gametype : Quake3 TDM/FFA

* Construction *

Base : New level from scratch
Editor(s) used : Q3radiant build 202
Other Tools : q3map2 Toolz, Adobe Photoshop 6.0

Known Bugs : none
Build Time : unknown

Compile machine : Athlon 2.1 with 256MB RAM
Compile Time : about 10-15 minutes
Visdata Size : 129K

Brushcount : 3570
Entitycount : 196

If you liked it mail me
If you hated it tell me how to maker a better one

* How to use this level *
Unzip geit3dm8.pk3 into your baseq3\ directory
If you wish to view this map type the following in your quake3 console:
/map geit3dm8

* Where to get this map *
If you are reading this I presume you already have this map or are about to download
it.. But anyway.. You can get this map at the following adress:


* Copyright / Permissions *

- Authors may NOT change this level or use it as a base for their own levels.
- This map may be distributed in anyway you like, provided you include this
.txt files UNMODIFIED and distribute it without any sort of costs..
- CD-ROM publishers and other commercial people need my written permission before
they can distribute this level.
- All costum textures, sounds and mapobjects in this map remain property of their respective

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