Q3A Database
Industrial Skin and Bone
by Geit
Release date: 18/2/2004 ================================================================ Title : Industrial Skin and Bone Filename : geit3dm8.pk3/geit3dm8.zip Author : Geit Email Address : **email removed** **email removed** Uin : 8540475 Home Page : goat.gamepoint.net/ Description : Industrial Skin and Bone is a medium-sized Team Deathmatch map. The map has both FFA and TDM item placement schemes, but the map has been optimized for TDM. Other 3D maps by Author : Quake I: Old QKC outpost (Qkcout.zip/Qkcout.bsp) GEIT's Arena (Garena.zip/Garena.bsp) Doomed Arena (da.zip/da.bsp) Nails up your ass (Nails.zip/Nails.bsp) QKC Outpost (Qkcop.zip/Qkcop.bsp) Geitdm1 (Geitdm1.zip/Geitdm1.bsp) Geitdm2 (Geitdm2a.zip/Geitdm2a.bsp) Geitdm3 (Geitdm3.zip/Geitdm3.bsp) Geitdm4 (Geitdm4.zip/Geitdm4.bsp) Quake II: Abandoned Warehouse (Aban.zip/Aban.bsp) Geitdm5 (Geitdm5.zip/Geitdm5.bsp) Geitdm6 (Geitdm6.zip/Geitdm6.bsp) Geitdm7 (Geitdm7.zip/Geitdm7.bsp) Halflife: Geitdm8 (Geitdm8.zip/Geitdm8.bsp) Geitdm9 (Geitdm9.zip/Geitdm9.bsp) Geitdm10 (Geitdm10.zip/Geitdm10.bsp) On the Rooftops (Rooftops.zip/Rooftops.bsp) Overnight (overnight.zip/overnight.bsp) Quake III: I'd rather have a Pitchfork in my Brain (ra3raw1) Spleen (ra3raw2) Slingshot (Geit3dm1) It's blue and it smells funny (Geit3dm2) And when death descends... (Geit3dm3) Simplicity (Geit3dm4) Castle CTF (Geit3ctf1/actf30) Alien World (Geit3dm5) Midnight Keep (ctctf2) Furious (ctctf3/actf37) Black Shining Leather (geit3dm6) Des Hertogens Hove (geit3ctf2/actf39/q3wcp22) The Olden Domain (geit3dm7/ospdm11) Thanks to : ID - for q3 and the required tools Sock - for his excellent tech set, great work m8 ;)=- Additional thanks : AEon (people who gave me MegaMan44 feedback and support) embroglio swelt The (other) people at Q3W It has been a long time between testing and releasing so also thanks to everybody else I've forgotten, especially the TDM players who tested it in TDM... Credits : Tech Textureset by Sock (www.planetquake.com/simland/) Icehell Skybox by Sock (www.planetquake.com/simland/) Pipe texture by [Evil Lair] (www.planetquake.com/hfx/) Skull/Skin textures by Kiltron Chain texture taken from kabal's kabal3dm2 Flag and Monitor textures and other textures by Geit ================================================================ * Play Information * Game : Quake 3: Arena Gametype : Quake3 TDM/FFA * Construction * Base : New level from scratch Editor(s) used : Q3radiant build 202 Other Tools : q3map2 Toolz, Adobe Photoshop 6.0 Known Bugs : none Build Time : unknown Compile machine : Athlon 2.1 with 256MB RAM Compile Time : about 10-15 minutes Visdata Size : 129K Brushcount : 3570 Entitycount : 196 If you liked it mail me If you hated it tell me how to maker a better one * How to use this level * Unzip geit3dm8.pk3 into your baseq3\ directory If you wish to view this map type the following in your quake3 console: /map geit3dm8 * Where to get this map * If you are reading this I presume you already have this map or are about to download it.. But anyway.. You can get this map at the following adress: goat.gamepoint.net/ * Copyright / Permissions * - Authors may NOT change this level or use it as a base for their own levels. - This map may be distributed in anyway you like, provided you include this .txt files UNMODIFIED and distribute it without any sort of costs.. - CD-ROM publishers and other commercial people need my written permission before they can distribute this level. - All costum textures, sounds and mapobjects in this map remain property of their respective owners
Context menu

For options and more

OK, Got it