- File Information --------------------------------------------------------- 2.28.2004 ---

Title : redq3dm4 - sedona
Author : redfella
Email Address : **email removed**
Web Sites :
Previous Releases : redq3dm1 - pacemaker
redq3dm2 - squared
redq3dm3 - h4x&li3s
Installation : Place redq3dm4.pk3 in your baseq3 directory. The map should now be accessible
via the Multiplayer menu or by typing "/map redq3dm4" at the console (no quotes).
Acknowledgements : rgoer, charon, ydnar and rorshach... and those who have supported
To Jesus Christ for providing the opportunity to do all this cool stuff. ;)
Beta Testers : rgoer, Anwulf, boot louie, inition, skinNCNmaster, natestah2003, poub, & Godmil

- Play Information -----------------------------------------------------------------------

Player Base : Free-For-All
Default Bots : Doom, Phobos, Wrack
Number of Players : 2-4
Item Load : SG, RL, GL, RG, MH, REGEN, Red Armor

- Construction ---------------------------------------------------------------------------

Base : New level from scratch
Theme : Mining Facility
Textures Set : Rorshachs' Vendetta
Construction Time : 6 weeks
Prefabs Used : None
Editor(s) used : GtkRadiant 1.2.11
Notes : This map has been caulk-hulled for optimized performance.

- Compilation ----------------------------------------------------------------------------

Q3Map VIS Time : 10 Seconds
Q3Map LIGHT Time : 5 Mins
Lighting Params : -light -fast -v -bounce 6 -samples 3 -filter
Compile Computer : P4 2500mhz w/ HT, 1024 RAM, WinXP

- Copyright / Permissions ----------------------------------------------------------------

Authors May Not decompile the BSP as a base to build additional levels.. but may do so to
learn construction methods and technique, etc.
Authors may use the included custom textures & shaders, or modifications thereof, provided
they give note of such in an attached readme. Also be sure to use directories and filenames
different than those in redq3dm4.pk3, or else you run the risk of having both maps excluded
from pure servers.