Single Player : no
Tournament : yes!!
Deathmatch : yes
Team : no
Ctf : no
================================================================
* Construction *
Programs :GtkRadiant-1.2.9, Pakscape, PowerArchiwer,Picture Publisher 7, Notpad, Q3map2 , IrfanView
Build time : about 2 days (and few weeks of beta-testing)
Based on : none
Brushes : 1159
Entities : 178
new textures : yes
new sounds : no
new models : no
Tools :) : RL x 2 YA x 2
SG x 1 RA x 1
LG x 1
RG x 1
GL x 1
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* How run it *
Place q3shw16.pk3 in your quake3/baseq3 directory.
In game go to console and type 'map q3shw16'
================================================================
* My other maps *
QuakeIII :
1) q3shw1:Ten pierwszy raz (This first time)
2) q3shw2:Za wolno frajerze... (Too slow sucker)
3) q3shw3:Frag-ment (Frag-ment)
4) q3shw4:Katedra (Cathedral)
5) q3shw5:Dom (House)
6) q3shw6:Szkoła (School)
7) q3shw7:Wysokie napięcie (High voltage)
8) q3shw8:Gdy nie ma nadziei (When ther's no hope)
9) q3shw9:Bez wyjścia (No escape)
10) q3shw10:Czarna wieża (Black tower)
11) q3shw11:Orientuj się (Be knowledgeable)
12) q3shw12:Pora umierać (Time to die)
13) q3shw13:Miasto (City)
14) q3shw14:Memento Mori (Memento Mori)
15) q3shw15:Wysokie napięcie II (High voltage II)
xx) shw_100b:100 brushes
xx) shw_q3dm17:Q3dm17 conversion by ShadoW
You can download some of this map from:
**invalid URL**
**invalid URL**
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* BiG Thx for: *
- Id software - for Q.
- Kevin 'Rorshach' Johnstone (**invalid URL**) for some great textures.
- Ydnar (shaderlab.com/q3map2) for qmap2
================================================================
This map is build with only one thing kept in mind - 1v1 CPMA game!!!.
So if you play only vq3 , don't be angry , this map is for cpm. Tournament is a rule , but some small dm also :P. Don't forgot about tricks - ex. when you are coming out from tele (this near GL and YA) u can do double jump , and get on YA platform. HF.
ShadoW