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Nectar
Nickster

Title : Nectar .pk3 Name : nkstrdm4.pk3 Author : Nickster Email Address : **email removed** Previous Work : cthdrldm1, nkstrdm1, nkstrdm2, nkstrdm3, nkstrmp1 Description : A semi-floaty map with a simple layout; it has a sort of Arabian atmosphere and uses Rorsach's superb Ivory textures. Thanks to : id Software, Adobe, Planetside Software Rorsach (www.polycount.com/cottages/rorshach) Game : Quake 3: Arena Type : DM, TDM, or Tourney (recommmending 3 or 4 players) Starting Points : 6 DM/TDM/Tourney Qbsp time : 9 sec. Vis time : 44 sec. Light -Extra time : 347 sec. AAS time : 799 sec. TOTAL : 1199 sec. Base : None (from scratch) Total Brushes : 910 Net Brush Count : 682 Entities : 173 New Textures : Rorsach's Ivory textures and a skybox by myself New Sounds : None Tools : GtkRadiant 1.2.11, Adobe Photoshop 5.0, TerraGen 0.8.68 Known Bugs : -lots of sparkles due to all of the patch meshes, but there wasn't much I could do about it (without adding more polygons anyway :() -you can see into other parts of the map if you fall off the ledges just right (but you aren't supposed to do that so think of it as a punishment >:D) -bots sometimes like to repeatedly bounce on the jump pads outside Installation : Extract the .pk3 file to the "baseq3" directory and start the game. If you can't access the map through the menu, bring down the console (~ key) and type: /map nkstrdm4. To add a bot, press "ESC" and pick the "ADD BOT" option from the menu. _____________________________________________ ____ ___ __ _ You MAY NOT use this level as a base to build more levels. You MAY distribute this .ZIP file as long as you E-mail me first and include all files in the .ZIP file intact. Hope you enjoy!!!
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Theme:
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Textures:
Not set
Comments:
3 comments (7.79 yrs ago)
Ranked:
Downloads:
3,073 & 321 LiveViews (daily avg. 0.40)
File:
nkstrdm4.zip, 4.63 MiB
PK3 date:
22 Mar 2003
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