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Agony
Boffo

==================================================== Date: 8th of May 2003 Quake III Arena DM/Tourney level ==================================================== Title: Agony File: agony.pk3 Author: Dan Nawrocki (Boffo) Email address: **email removed** Description: A conversion of N64 Quake II's Agony map 2-6 Players Credits: id Software Raster Productions ==================================================== Tourney: 1 on 1. Deathmatch: Small, (Up to 5 or 6 players) CTF: No. Bot File (aas): Yes, best on nightmare New Sounds: No New Graphics: Yes, some custom textures New Music: No How to Play: Place agony.pk3 in your /baseq3/ folder ==================================================== Info A Recreation of Quake II's Agony map from Nintendo 64. I used some modified textures from Benoit "Bal" Stordeur's Bal3dm4.pk3, Charon's map-charonq2dm1v2.pk3, and some modified gothic textures. ==================================================== Construction Base: Agony (Quake II N64) (Original map by Id/Raster Productions) Editor: q3radiant 2.02 Other Progs: None Known Bugs: None Build Time: About 3 or 4 nights ==================================================== thanks to... Seismic and Sticky For playing the hell out of this map with me on N64 ==================================================== Distribution / Copyright / Permissions Copyright (c) 2003 Dan Nawrocki, Boffo, **email removed** All rights reserved. This map is originally under copyright Raster Productions, Quake II is copyrighted by id Software. This level may be electronically distributed only at NO CHARGE to the recipient in its current state, MUST include this .txt file, and may NOT be modified IN ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. ====================================================
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Comments:
5 comments (5.72 yrs ago)
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2,227 & 374 LiveViews (daily avg. 0.31)
File:
agony.zip, 452.15 KiB
PK3 date:
8 May 2003
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