Agony
====================================================
Date: 8th of May 2003
Quake III Arena DM/Tourney level
====================================================
Title: Agony
File: agony.pk3
Author: Dan Nawrocki (Boffo)
Email address: **email removed**
Description: A conversion of N64 Quake II's Agony map
2-6 Players
Credits: id Software
Raster Productions
====================================================
Tourney: 1 on 1.
Deathmatch: Small, (Up to 5 or 6 players)
CTF: No.
Bot File (aas): Yes, best on nightmare
New Sounds: No
New Graphics: Yes, some custom textures
New Music: No
How to Play: Place agony.pk3 in your /baseq3/ folder
====================================================
Info

A Recreation of Quake II's Agony map from Nintendo 64. I used some modified textures from Benoit "Bal" Stordeur's Bal3dm4.pk3, Charon's map-charonq2dm1v2.pk3, and some modified gothic textures.
====================================================
Construction

Base: Agony (Quake II N64)
(Original map by Id/Raster Productions)
Editor: q3radiant 2.02
Other Progs: None
Known Bugs: None
Build Time: About 3 or 4 nights
====================================================
thanks to...

Seismic and Sticky
For playing the hell out of this map with me on N64
====================================================
Distribution / Copyright / Permissions

Copyright (c) 2003 Dan Nawrocki, Boffo, **email removed**
All rights reserved.

This map is originally under copyright Raster
Productions, Quake II is copyrighted by
id Software.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================

Clear