The Happy Rocketjumper
release date: 28st of September 2002.
Quake3Arena DM level.
====================================================
title: The Happy Rocketjumper (Beta)
file: g3dm8_beta.pk3
author: GormenDIzer
email address: **email removed**
URL: **invalid URL**
description: Largish DM map
====================================================
play information

tourney: no
deathmatch: yes (6-8 players)
team deathmatch: yes
CTF: no
Bot File (aas): yes
other: no
new sounds: no
new graphics: no
new music: no
new models: yes (teleporter and spawnpad model from Evil)

how to play: copy g3dm8_beta.pk3 in your baseq3 folder
start quake3 - the map should be playable via a skirmish, otherwise...
hit ~
type \map g3dm8_beta
add bots at own leisure if playing alone
====================================================
info

This is my first public Q3A map. I was bored one day,
and created this. It didn't look like a specific place,
so I called it The Happy Rocketjumper (I love rocketjumping ;p)
====================================================
construction

base: none
editor: Q3Radiant 202 by Id Software
other progs: Q3 Build
known issues: One curve (jumppad to railgun) treats
the player as if he was very far away from it,
rendering itself with VERY few triangles
(Q3's LOD curve adjustment) and, hence, creates
a HOM effect. I have tried to fix this for hours
upon hours. I couldn't fix it. Please try to ignore it -
it's not that annoying :)

build time: a few days

====================================================
thanx to ...

The DiaRia clan - for late night IRC-fun
Id - for a great, GREAT game
My mom - ...*because*
Evil - for his great models (this guy knows his stuff)
All the people who reads readmes

I've found the remodelled skull lamp model (slamp.mdl)
somewhere on the internet, but I can't remember who the
creator is. If you read this, let me know, so I can thank you!

*******************************************************************
Gaan speel my map. Jy weet jy wil...want...DIE EINDE IS HIER(Tm)!!!
*******************************************************************
====================================================
Distribution / Copyright / Permissions

Copyright (c) 2002 Johan Swarts (GormenDIzer),
**email removed**
All rights reserved.

Quake III Arena is a registered trademark of
id Software, Inc.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================

Clear