title: Frozen Colors
author: Kevin "79DieselRabbit" Worrel
email address: **email removed**
description: A TA/3Wave compatable CTF map set on and ice
berg in the Arctic.
deathmatch: If you want
other: TDM, all TA gametypes, 3Wave ClassicCTF and CaptureStrike
Bot File (aas): YES
new sounds: yes
new graphics: yes
new music: no
how to run unzip to your /baseq3/ folder
change Gametype to "Capture the Flag"
My third Q3A map, first CTF map, first terrain map,
first TA map, first 3Wave map. This map was designed with
gameplay in mind.
editor: GTKRadiant 1.1.1
other progs: Terragen for skybox, Photoshop5 for textures
know bugs: -some may notice slight sparkles due to polygonOffset
on terrain but it's better than the way-bad z-fighting
build time: Too long
thanx to ...
my gf for putting up w/ me on the computer all the time
phooka, for the great snow/ice texture - only minor editing done
Everyone at ..::LvL and the Quake3World Forums for their
comments on the betas.
Distribution / Copyright / Permissions
Copyright (c)2001 Kevin Worrel
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.