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Dark Arches of Pain
DEZPERADO

================================================================================ * QUAKE III LEVEL INFORMATION * -------------------------------------------------------------------------------- [this version is 1.01, revised, because some texture were missing] TITLE : DARK ARCHES OF PAIN FILENAME : q3map-dez3dm5.zip .zip CONTENTS : q3map-dez3dm5.pk3 .pk3 filesize : 9955 Kbytes AUTHOR : DEZPERADO [italy] e-Mail : **email removed** HOMEPAGE : **invalid URL** DOWNLOAD LOCATION : **invalid URL** DATE : 15/05/2002 [may 15, 2002] GAME PLAY TYPE : DeathMatch,Tournament -------------------------------------------------------------------------------- * LEVEL DESCRIPTION * -------------------------------------------------------------------------------- It's quite a big level i think; the idea was to construct a iron-and-blocks based level with Q1 inspirations (i forgot to add runes!). Surely isn't much technically designed, but my first goal was to recreate cool atmospheres i had in mind.. ...this means giant columns and deep pits with bases standing in the lava, surrounded by hellish fog. I think in 2002 a mapper can play with brushes caring less about VIS size.. hehe Anyway, some teleporters teleport randomly, first this was a bug, now i think it adds some spice to the map... i hope it's chaotic enough.. If you want to send me comments you are welcome to do so on the email address above. -------------------------------------------------------------------------------- DEATHMATCH : 18 player_deathmatch Respawn Points! SUGGESTED PLAYER LOAD : 4 to ..12? NEW TEXTURES ? : Yes,some were made by me ,a pic of my girlfriend and two are id texture modified. NEW SOUNDS ? : Yes, some from me, and a lot stolen from Requiem : the avenging angel videogame.. (but..shht.. don't tell them.. ) NEW MUSIC : Yes, i convinced my lovely girlfriend to play some bass tunes WEAPONS : I preferred to keep Q1 style, so i didn't put a plasma gun (i don't like it) A grappling hook, normally hidden 1 grenadelauncher 4 lightning guns 7 rocketlaunchers 6 shotguns -------------------------------------------------------------------------------- * CONSTRUCTION * -------------------------------------------------------------------------------- BASE MAP USED ? : No, New Map PREFABS USED ? : Mine EDITORS USED : GtkRadiant-1.2.1 UTILITIES USED : Photoshop 5.5 - Q3build - irfanview32 KNOWN BUGS : TOTAL BRUSH COUNT :7612 NET BRUSH COUNT :6323 ENTITY COUNT :801 LIGHTS :340 LIGHT EMITTING SURFACES :1429 BUILD TIME : countless hundred of hours, definitively TOO MUCH COMPILE MACHINE : p2-400@448Mhz ,384 megs , TnT 2 32 MB COMPILE TIME BSP : ~250 Seconds VIS : 46415 Seconds LIGHT : 18392 Seconds visdatasize : 1776144 ..a lot.. i know... but i was unable to keep these values low, i feel sorry 8( -------------------------------------------------------------------------------- * CREDITS * -------------------------------------------------------------------------------- id software :for the creation of the QUAKE series the mappers at q3world :skid,jetscreamer2,djbob,vudugeci,aramique and a lot krekits for loosen time and constant remembering me the use of detail brushes! without them i probably wouldn't even compile this map! all the mappers out there :for great ideas my lovely girlfriend pecorasta:for believing in me the poor twisted quaker :for downloading my level -------------------------------------------------------------------------------- * BUGS * -------------------------------------------------------------------------------- Well, every time playing the game you'll see an annoying warning concerning that pecorasta_bass_6-2.wav is not 22Khz stereo. THIS WILL NOT AFFECT PERFORMANCE, TRUST ME. I had to keet the bug because i was unable to convert it to stereo (i tried with SoundForge 5 and windows media recorder) without hearing buzzling sounds in uake3.If you succeed, let me know. There's also a missing texture but since i can't find it anywhere i didn't put it in the pk3 file. I fixed 6 missing textures.Now just some brushes are out of place but this won't be a problem while playing.. -------------------------------------------------------------------------------- * MUSIC LISTENED DURING MAPPING PROCESS* -------------------------------------------------------------------------------- mostly black,death,trash metal, techno, trip hop, punk -------------------------------------------------------------------------------- * COPYRIGHT/PERMISSIONS * -------------------------------------------------------------------------------- Authors can't use this level as a base to build additional levels without my explicit permission. You MUST NOT distribute this level on cd or ANYWHERE UNLESS you INCLUDE THIS FILE WITH NO MODIFICATIONS. If you don't co-operate, then DON'T DISTRIBUTE IT IN ANY FORM. This LEVEL may be distributed ONLY over the Internet and/or BBS systems (or diskettes between friends of course). You are authorized to put this LEVEL on any CD or distribute it in any way BUT ONLY BY ADVERTISING ME FIRST. Quake III © 1999-2000 id Software. All rights reserved. [END OF DATA]=========================================================[.txt|Gen]
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8 comments (7.27 yrs ago)
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File:
q3map-dez3dm5.zip, 9.66 MiB
PK3 date:
15 May 2002
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