Q3A Database
Beneath A Distant Sun
by pjw
03/31/2002 ================================================================ Title : Beneath A Distant Sun Filename : pjw3dm4.pk3 Author : Pat "pjw" Williams Description : Q3 FFA/tourney level ================================================================ Setting the stage: The Vadrigar--the mysterious Quake 3 Arena Masters--have been watching you, and are unusually impressed with your skill. The Faceless Ones have decided to test you with an entirely new challenge. You are transported to an arena like no other you have ever faced. A royal female of the Klesk race has been trapped in her lair by a cave-in, along with her clutch of eggs, and is out of food, having long since devoured her human slaves in her desperation. Her hunger and rage are gnawing at her, as is her worry about her hatchlings that are soon to arrive. The eggs have been growing in the rich moistness of the eggpool, but the young must eat flesh when they are born . . . . Can you beat the mother Klesk and the other gladiators who have joined you, or will your bloody gibs feed the Klesk young? * Play Information * - Make sure you have the Quake III: Arena point release installed. For more information, visit http://www.quake3arena.com/ - Unzip the contents of pjw3dm4.zip to your Quake3\baseq3 folder * Description * Game type : Tourney/FFA Player load : 2-4 Respawn spots : 4 Weapon load : RG, PG, RL, LG, SG . . . and occasionally BFG ;) Item load : RA, YA, GA (in CPM), Quad New Graphics : Yes. Custom textures/shaders from me (see shader file), a nice custom "tusk" texture from Rayden (http://rayden.digitalarenas.com) (thanks Rayden!), some nice sand from Mr. Clean (www.planetquake.com/mrclean) (thanks Mr. Clean!) and a very cool skybox by the Mighty Pete! (http://www.geocities.com/petes-oasis) (thanks Mighty Pete!). New Models : Yes. Three skull object and impaled skeleton from Oak (www.planetquake.com/oakshiro)(thank) Oak!) and misc. skeletons from Cyber (http://www.accn.org/~kkolk)) Note that I changed the coloring on the three skull object myself, so if it looks a bit ass, it's my fault, not Oak's. :) * Author * Name : Pat "pjw" Williams E-mail: **email removed** Home : http://www.planetquake.com/pjw *Credits * Thanks to: id software for their groundbreaking games. (www.idsoftware.com) rust for tips and enlightenment. (www.gamedesign.net) Dj Bob for BobToolz (members.xoom.com/dj_bob_82) Kestrel for Intellibot 2000 (**email removed**) All the great folks who beta-tested this thing ydnar for the new-and-improved q3map Danzeman for kicking my ass and mostly: my wife Jana for making my life better in every way. * Copyright / Permissions * Copyright (2002) by Pat Williams. All rights reserved. Authors MAY NOT use this level as a base to build additional levels. (But if you're just dying to do something with it, contact me. We'll talk.) You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any other electronic medium (e.g. that would be included with a magazine) without my explicit permission! (Just ask; be polite and stuff.) You MAY distribute this BSP and associated files through the (internet, FTP, local BBS etc.), provided you include this file and leave the archive intact. Thank you for playing my maps! -pjw
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