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Petty Larceny
Felonious

Added: 3 Apr 2002
================================================================ Feldm1 - Petty Larceny for Q3A ================================================================ Title : Feldm1 - Petty Larceny for Q3A Author : Felonious of Felonious Productions (c) Version : 22nd February, 2002 File Name : Feldm1.pk3 E-Mail : **email removed** Web Site : **invalid URL** or **invalid URL** Description : This map was born out of a tutorial by Bill Brooks **invalid URL** about curved hallways. I liked the way the hallways turned out, so I just kept going. It's designed with fast FFA action in mind for 3 to 8 players. There are some special functions like traps and buttons and a hidden room to keep you entertained. There is heavy usage of multi-pass texturing but it should run ok with a GForce2 MX or equivalent. Credits : Many thanks go out to Jax_Gator **invalid URL** for all his help and contributions on this project. He took time out of his current 2 projects to provide the Burial Grounds banner texture and modify the skylight1 shader for me. He also showed me how to make the rocks in the pit and did the hint brushes. The blue light weapon spawn points are stolen/influenced from Jaxdm8, hence the title "Petty Larceny". Thanks to the beta testers/Players - Mikey, Commander Keen, Jax_Gator, NaK Tr4um4, P@T La Matrake STN, ^^Ch@os^^, Buttmunch, Bladerunner, Snipe, Blood, SUMOLDOOD, Rackat, RuCk, sc4ry and all the other guys at **invalid URL** Beta Server : GrenadeL MAPOBJECT made from scratch by Chris BJ (Mr.LyCon) "aka Con Artist" copyright © 2001 Chris (Mr.LyCon) : Heavy influence by Bill Brooks Q3dm0 style doors. : The Twisted meat pillar was originally a nice prefab by FORGE before I got my paws on it. ================================================================ Play Information ================================================================ Game : Quake III Bot Support : Yes Death Match : 3 to 8 Players CTF : No ================================================================ How to use ================================================================ Unzip feldm1.pk3 and place in your \QuakeIIIArean\baseq3 directory. Once installed the map will appear in the Single Player Skirmish menu. Or drop the console and type /sv_pure 0 [enter] then, /map feldm1 [enter] ================================================================ Construction ================================================================ Map Base : New Map Build Time : 2 months Editor : GtkRadiant 1.1.1 Compile Time : BSP 5 seconds : Vis 16 seconds : Light 5,880 seconds or 1 hour, 38 minutes (fullVIS -light -extra) Known Bugs : None (email me if you find any) ================================================================ Distribution / Copyright / Permissions ================================================================ Quake III Arena is a registered trademark of id Software, Inc. Any commercial use without permission is prohibited. Authors MAY NOT decompile the BSP as a base to build additional levels.
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Textures:
Not set
Comments:
22 comments (24.51 yrs ago)
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Downloads:
1,844 & 347 LiveViews (daily avg. 0.24)
File:
feldm1.zip, 1.26 MiB
PK3 date:
23 Feb 2002
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