date: 17th of Feb 2002.
title: Hall of Valhalla-Meat Yard
email address: **email removed**
description: Medium sized DM map, ideal for 4-6 players and 1 vs 1.
Team Play works pretty well.
skills 0,1,2,3: no
Bot File (aas): yes
new sounds: no
new graphics: no
new music: no
new textures: yes
how to play place dk_dmv2.pk3 in your /baseq3/ folder
Map should appear in the skirmish menu or...
type \map ddmpr
type \addbot <botname> <skill>
hit ~ (to clear the console)
info: First map to go public! I wanted to do something
themed, why not Norse? Game play is pretty good. Bots
seem to play fairly well, although sometimes get a little
confused if they spawn on the upper level.
editor: GTKRadiant TA 1.1.1
other progs: GTKBuild
know bugs: none known
build time: about 2 months on and off.
thanx to ...
Texture set by Sock and texture set by Mr Clean. (I changed the names only to make building easier...all credits to the authors)
The remaining textures are produced or processed by me.
Shader scripts are based on ID's and edited by me.
Distribution / Copyright / Permissions
Copyright (c) 2001, dONKEY, **email removed**
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.