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Shotgun Shindig
Neil Beech

8 November 2001 ---------------------------------------------------------------- title : Shotgun Shindig filename : nb3dm1.pk3 author : Neil Beech e-mail : **email removed** description : It's a futeristic castle built into an asteroid. This is my first full release of a map. Any sort of feedback would be greatly appreciated. additional credits : id software, everybody on the Quake3World forums, everybody outside quake3world who helped me and evil lair for some excellent textures! ---------------------------------------------------------------- --Play Information-- game : Quake III Arena bot support : yes deathmatch : yes, for 2 - 6 players (recommended) tournament : yes teamplay : yes capture the flag : no --Map Information-- new sounds : no new music : no new textures : A few by evil lair and some that were left out of the default id pk3s. known bugs : I don't think so brushes (non-entity) : 1511 entities : 235 --Construction Information-- build time : a few weeks base : from scratch editor(s) used : GtkRadiant 1.1.1 other utilities : editpad and enzip compile time : about an hour compile machine : K6-2 500 with 128MB RAM ---------------------------------------------------------------- --Installing-- Place nb3dm1.pk3 in the baseq3 directory and load the map from the console ("~" then "map nb3dm1") or through the skirmish menu. --Copyright-- You may NOT use this level as a base for additional levels. This level must NOT be distributed commercialy. It is acceptable to distribute this .txt file and .bsp file FREELY, as long as they remain intact and unedited and the archive is intact.
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Theme:
Bots:
Textures:
Not set
Comments:
1 comment (24.61 yrs ago)
Ranked:
Downloads:
1,765 & 289 LiveViews (daily avg. 0.23)
File:
nb3dm1.zip, 1.64 MiB
PK3 date:
8 Nov 2001
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