I n s t a l l a t i o n
Make sure you have the Quake III: Arena point release installed. For more information, visit www.quake3arena.com/
Unzip the pk3 file in your baseq3 folder.
Run Quake III Arena and select Single player then Skirmish. The map should appear somewhere on the list, usually at the end.
S t a t i s t i c s
base from scratch
editors used q3radiant 2.00; photoshp 6.0
known bugs bots wont use the elevator
textures see credits
build time aprox. 4 months
Pc: AMD Duron @ 750mhz, 256MB, 3dfx Voodoo3, Win2k
q3map BSP time 1min
q3map Vis time 13min
q3map Light time 3min
bspc time 2min
B r u s h e s
1507 worldspawn brushes
8 brushes in entities
307 brushes with mixed texture faces
220 texture entity brushes
1295 total brushes without texture entity brushes
1295 visible brushes
1515 total brushes
P a t c h e s
26 worldspawn patches
0 patches in entities
0 texture entity patches
26 visible patches
26 total patches
E n t i t i e s
Q3MapStat Version 0.3
Copyright (c) 2001 by GomJabbar from kernzerfall.de
C r e d i t s
giL/MentalX for the music
evil lair for some textures
?¿? for some textures (I forgot where I've get them from :( )
reservoirDog for some sounds
[sk-slinger]u for beta testings / item placement
Forlani for beta testings / item placement
Cyrus for beta testing
Tymo for beta testing
pq.de editing forum thx for all the help !
D i s t r i b u t i o n / C o p y r i g h t / P e r m i s s i o n s
Copyright (c) 2001 -cha0s- (dominic szablewski) **email removed** All rights reserved.
Quake III Arena is a registered trademark of id Software, Inc.
This map may be electronically distributed only at NO CHARGE to the recipient in its current state, must include this .txt/.html file, and may not be modified in any way.
Under no circumstances is this level to be distributed on cd-ROM without prior written permission.