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LDAQ3A01DM
Lee David Ash

Added: 8 Jan 2002
===================================================== LDAQ3A01DM by Lee David Ash e-mail: **email removed** website: **invalid URL** ===================================================== Date completed: 14/03/01 - updated 20/06/01 FPS rating: Below Average (in places) Map type: Deathmatch Respawn spots: 17 Brush count: 3293 Entity count: 393 Vis type: Fastvis Credit/Thanks2: id software, D.L.ASH, Nick Kuiper (CorbX). Known flaws:- I managed to sort out all of the really important ones, such as not being able to vis the bugger due to Q3MAP crashing during the building process for reasons unknown. Designer's note:- First I need to say that I just got sick of the sight of this map (like so many others of mine) and am not very happy with the final result. This map is a whole bunch of little bits and pieces from when I first started doing Q3A maps. This is just a motley stew of my medieval pratice. It's not one I took too seriously at any point, and it is much to big for a Q3A map. Even with 8 players they were still always spread right out. Like LDAQ3A00CTF, this one lashed out it's fair amount of little problems at me, explaining the time it took to finally get the bastard finished.
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Comments:
5 comments (5.37 yrs ago)
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Downloads:
2,195 & 339 LiveViews (daily avg. 0.28)
File:
ldaq3a01dm.zip, 7.77 MiB
PK3 date:
11 Jan 2001
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