Gone In 24 Hours
Gone In 24 Hours by Requiem
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It would appear (I, myself, having no knowledge of Polish) that Requiem set himself the task of creating a Tourney map in 24 hours and this was the result. Obviously, we're not going to expect much polish (Are you trying to be funny? -ed.) and we don't. There's one missing texture (mapmedia.pk3, natch) and a few unobtrusive, untextured brush faces.

The map is easy to exploit by circling round on the mid-level walkways, dropping down to get the MH (ignored by the bots), and then heading over to pick up the RA. Lather, rinse, repeat. Apart from the MH, bots handle most of the level quite well.

A valiant attempt to produce a map within a time limit, but not a resounding success.

Reviewed by Anwulf

Ranked: 2.8 out of 5 (7 votes)

Download: Gone In 24 Hours by Requiem

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