================================================================
Title : MeatPak
Date : 2/03/2000
Filename : MeatPak.pk3
Author : Pete Parisi
Email Address : **email removed**
Description : Three DM levels "Redmeat" "Whitemeat" "Darkmeat"
Additional Credits and thanks to :
Ken Feldman (chickamagua)
Richard Nelson (opie)
George Dondero (stink-o)
Erik San Juan (potatoes)
Peter Kim (flying Guillotine)
American McGee (tokay)
Alex Mayberry (aldawg)
James Abney (ezekiel)
Victor Mercieca (vexar)
Matt Soars
Ric Neil
The 007 Team at Electronic Arts.
================================================================
- Play Information -
Players : 8 to 16.
Bots : Yes.
Weapons : All
:
Armor : yes
Ammo : yes
Health : yes
>>>>>>>>TO PLAY THIS MAP<<<<<<<<
Put the meatpak.pk3 file into your baseq3 directory, and type one of the following at
the console.
"\map redmeat"
"\map darkmeat"
"\map whitemeat"
- Construction -
Base : From scratch
Editor(s) used : Q3Radiant
Additional Tools : Q3Build. Photoshop
Known Bugs : None.
Build Time : A few weeks.
Textures used : Origninal, all textures were created by me using photoshop.
Compile machine : Dual P3/450 with 512 MEGS, TNT2 Ultra, running Windows Nt4.0'
q3map BSP Time : < 1 minutes per level
q3map Vis Time : 10 minutes
q3map Light Time : 70 minutes
bspc Time : 5 minutes
Brushes : Didn't look...
Entities : Didn't look...
- Other Comments -
please let me know of any problems you might find with these maps. Bots do not work especially well with these maps.
I have 3 other maps on their way.
- Copyright / Permissions -
These are original maps and textures created by me. You should not include or distribute this map pak in any
sort of commercial product. You may not mass distribute this level pak via any non-electronic means, including
but not limited to compact disks, and floppy disks.