DM-Cursed][
- DM-Cursed][ File Information ------------------------------ FINAL BUILD - 08.01.2005 ---
Title : DM-Cursed][
Filename : DM-Cursed][.pk3
Author : Tomasz "Vymmiatacz" MaciĀ¹g
Email Address : **email removed**
URL : not yet
Previous Releases : no previous releases
Installation : To install, simply unzip and place DM-Cursed][.pk3 in your baseq3
directory wherever you installed Quake3:Arena. The map should now
be accessible via the Multiplayer menu or by typing "\map DM-Cursed][" at
the console without the quotes
Acknowledgements : Anyone at the www.q3arena.gry.imro.pl forums that helped me fighting GtkRadiant
: kz5, pluskff4 for valuable beta feedback

This is a conversion of an Unreal Tournament map called DM-Curse][ by Cliff Bleszinski
The original DM-Curse][ which I played online, had very good playability. I have tried
find similar map under Q3, but I couldn't find it. So I decided to make one :)

- Play Information -----------------------------------------------------------------------
Tourney DM : YES
Free For All DM : YES
Team DM : YES
Capture The Flag : NO
Secrets : hmm... You know the answer, if you ever played original DM-Curse][

- Construction ---------------------------------------------------------------------------
Base : DM-Curse][ from Unreal Tournament
Textures : Evillair 8, Arctic, idSoftware
: (some of them are slightly modified: darkened, colorized, resized)
: skybox taken from Kothic Skyboxes
Brushes : 1104
Stuff used : GTKRadiant 1.4.0
: Unreal Services / Package Explorer
: UnrealED
: Cool Edit Pro 2
: WinRAR
: ACDSee
: mspaint :)
: wordpad
: notepad/ConTEXT

Know bugs : some parts of map are visible through walls (bad feature of game engine)
: weird bug involved with Quad
: bots can't use lifts well

Build time : very long, about 215 hours spread out over 9 months
Compile machine : Barton 2800+, 9600Pro, 1024MB

- Distribution / Copyright / Permissions -------------------------------------------------

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

All original and composed textures in this level remain property of
the sources respective owners.

All original and edited shaders in this level remain property of
the sources respective owners.

Quake III Arena is a registered trademark of id Software, Inc.

Clear