====================================================
Title: Welcome To Hell
File: tm4_Gear.pk3
Author: Marc Roussel
Email address: **email removed**
URL: pages.infinit.net/gear
Description: Made in 1 week, for the TM event
====================================================
play information
Tourney: No
Deathmatch: Medium DM (up to 6 players)
CTF: No
Bot File (aas): yes
Other: No
New sounds: No
New graphics: Yes
New music: No
====================================================
Construction
Base: none
Editor: GTKRadiant 1.2.7 (www.qeradiant.com)
Other progs: Q3Build, Mapacker
Know bugs: The only ones are those that the editor cause
Build time: 7 days
====================================================
Thanks to Equim for the mapacker !
Akuma for his great work organizing this event.
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2002 ##Gear##
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================
Date: 15th June 2002
Quake3Arena Tourney/DM level.
====================================================
title: Magrathia
file: tm4_myth.pk3
author: Myth
email address: **email removed**
description: Quake 3 Tourney or small Death match map.
credit: Id software
MoP for the excellent turtle models
Everyone at the SpeedMappers Guild, esp:
Tom C, Monsto & Equim for help with the
map :)
====================================================
play information
tourney: yes
deathmatch: Small Deathmatch
CTF: no
new sounds: no
new graphics: yes
new music: no
new models: yes
====================================================
construction
base: Scratch
editor: GTKRadiant 1.1.1
brush count: (net brush: 1263 no entities)
know bugs: no bugs, but there's a few turtles :)
build time: 1 week
====================================================
Compiling
Machine used: Athlon 1.4, 512MB of DDR RAM.
Time taken: 20 minutes (on BSP, -vis, -light -extra)
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2002 Myth (**email removed**)
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================
Date: 15th of June 2002.
Quake3Arena CTF/DM/TeamDM level.
====================================================
title: Chyrstie's Wraith
file: tm5_AD5.pk3
author: AD5
email address: **email removed**
URL:
description: Large CTF map, good for 3 on 3's
and maybe the odd 10 on 10 teamplay.
DM up to server
====================================================
play information
skills 0,1,2,3: no
tourney: no
deathmatch: large DM
CTF: yes
Bot File (aas): yes
other: no
new sounds: yes
new graphics: no
new music: no
how to play place tm4_Ad5.pk3 in your /baseq3/ folder
start quake3arena
hit ~
type \map tm4_ad5
type \addbot <botname> <skill>
hit ~ (to clear the console)
====================================================
info
large ctf 5000 brushes 600 ents
====================================================
construction
base: none
editor: GTKRadiant 1.2.9
by Id Software
other progs: GTKBuild by
Sagnor <**email removed**>
AzrKnight <**email removed**>
(have a look on Rust for it)
know bugs: none
build time: 1 week
====================================================
thanks to nate for the shrooms and my loving lady
for putting up with me, thanks to Rorshach for the
singlemalt texture set and Grim Reaper for the trees
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2002 AD5 **email removed**
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================
Date: 15th of June 2002.
Quake3: Arena FFA/Tourney level.
====================================================
title: Iron Core
file: tm4_akuma.pk3
author: Akuma
email address: **email removed**
URL: www.telefragged.com/speedmaps/
description: Medium DM, good for upto 8 players.
====================================================
play information
tourney: yeh
deathmatch: Medium DM (up to 8 players)
CTF: no
Bot File (aas): yes
other: no
new sounds: no
new graphics: Tech1 (by sock) www.planetquake.com/simland/
new music: no
====================================================
construction
base: none
editor: GTKRadiant 1.2.9 (www.qeradiant.com)
other progs: mapacker (pk3 tool) www.planetquake.com/equim/
know bugs: none known
build time: 7 days
====================================================
Thanks to
The Speedmappers Guild.
Everyone who hangs out in #speed
Equim for Mapacker :D
Sock for Tech1 texture set
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2002 Akuma
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================
Date: 15th june 2002.
Quake3Arena TDM/FFA/Tourney level.
====================================================
title: Awakening
file: tm4_asnagrim.pk3
author: AsNagrim
email address: **email removed**
URL: members.optushome.com.au/asnagrim
description: Medium-large tdm/tourney map, good for up to 8 players.
====================================================
play information
tourney: 1on1 is cool
deathmatch: Medium DM (up to 6 players)
CTF: no
TeamDeathMatch 3on3 or 4on4
Bot File (aas): yes
other: no
new sounds: no
new graphics: yes
new music: no
====================================================
construction
base: none
editor: GTKRadiant 1.2.9 (www.qeradiant.com)
other progs: qtoolkit ydnars q3map 2.0.1
know bugs: none known
build time: 6 days 23 hours 40 mins..including this readme days
====================================================
Thanks to
Some ppl
Thanks to all the ppl that organised and took part in tm4.
Thanks to Bikie for compiling for me (im stuck on a slow machine 8(... )
thanks to Chaser and Rockman for bug and playtesting
Some textures were from tech1soc texture set by Sock. The talent that produced them is
slef evident.
Socks URL: www.planetquake.com/simland
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2002 ##*********AsNagrim*********##
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================
=========================================================
Quake 3 Arena deathmatch level. City style & urban-based.
=========================================================
Title: Baal-Peor's Urban Psychosis
File: tm4_baal-peor.pk3
Author: John "Baal-Peor" Visser
E-mail: **email removed**
URL: www.baal-peor.gq.nu/turtle4/
Description: Large deathmatch, good for 6+ players.
Release Date: 06/15/2002
Filesize: 2.38 MB (PK3 Max)
=========================================================
A total urban-based level with city theme using THE
CHRONIC TEXTURE SET. Blast it out while jumping from
building to building, but watch out - there ARE limits!
=========================================================
PLAY INFO:
Tourney: Huh?
Deathmatch: Large DM (6 or more players)
CTF: No
Bot File (aas): Yes
Other: No
New Sounds: Yes (4)
New Graphics: Yes (38)
New Music: No
Tech Stats: 225 polys & 1379 faces TOTAL
=========================================================
CONSTRUCTION:
Base: New level from the inner caverns of mind.
( www.baal-peor.gq.nu/turtle4/ )
Editor: Quark 6
Other Progs: GTKbuild 2, Adobe Photoshop 5, Winzip 8
Known Bugs: No, sir! Just have a beefy server.
Build Time: Less than one week. (Turtlemap #4)
=========================================================
PROPS:
MasterPlan (**email removed**) for The Chronic Texture
Set & Cypress Kill for The Chronic. Also, thanks to all
the other additional Turtlemap #4 participants!
=========================================================
THE SHPEIL:
(Copyright © 2002 Baal-Peor & baal-peor.gq.nu)
All rights reserved. Custom textures remain the
property of the graphic authors @ 4:20 AM.
Quake III Arena is a registered trademark of id Software.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
Reviewers: please contact me through the above e-mail so
I can link to your review/vents/comments/etc. @ my site.
Serious job offers contact: **email removed**
=========================================================
tm4_chrisq - "La Noche Tranquila"
Well non-English titles sound spiffy so that explains that.
I worked about 30 hours on this map over a period of 7 days.
How to Find the Dopefish:
1. Understand that the Dopefish is the reason why this map was made.
2. Learn to love the Dopefish.
3. Find the room with lots of crates, two wooden planks, a ceiling fan, and the back side of a garage door.
4. As you enter this room (from the back), immediately go to the left corner.
5. Jump onto the crate hidden in the darkness.
6. Make a second jump to get higher.
7. Walk nimbly across the two planks.
8. Jump up into the dark attic.
9. Grab the Quad if you wish and it is there.
10. Notice more crates in the corner.
11. Jump onto the only crate you can (it's hidden in the darkness by the Quad's wall).
12. Walk back around the stack of crates.
13. Crouch and fall down to say 'hi' to the Dopefish.
14. Touch the Dopefish.
15. Prepare for your death.
The map contains around 1200 brushes.
Some general hints:
1. Avoid falling into the water.
2. Quad is given extra time, so that is extra-important to control.
3. Have fun!
--chrisq
Date: 15th of June 2002.
Quake3Arena TDM/FFA/Tourney/CTF level.
====================================================
title: bored turtles
file: tm4_equim
author: Equim
email address: **email removed**
URL: www.planetquake.com/equim
www.telefragged.com/speedmaps
description: Medium sized map for FFA / TeamDM.
====================================================
Play information
tourney: 1on1 and 2on2 is cool
deathmatch: Medium DM (up to 6 players)
CTF: no
Bot File (aas): yes
other: no
new sounds: no
new graphics: used soc1tech texture pack (www.planetquake.com/simland)
new music: no
====================================================
Construction
base: none
editor: My own GTKRadiant 1.1.1 / 1.1.2 hybrid (www.qeradiant.com)
other progs: Mapacker \o/ (see my site)
known bugs: none known
build time: 7 days
====================================================
Thanks to
All the turtlemappers.
Sock for his great textures!
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2002 Equim
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================
Date: 15th of June 2002.
Quake3Arena TDM/FFA/Tourney/CTF level.
====================================================
title: Age of Langolier
file: tm4_monsto.pk3
author: Monsto Brukes
email address: **email removed**
URL: www.spawnpoint.org
description: Medium DM 6-9 players
====================================================
play information
tourney: 2on2
deathmatch: Medium DM 6-9 players
CTF: no
Bot File (aas): yes
other: no
new sounds: no
new graphics: yes new textures
new music: no
====================================================
construction
base: none
editor: GTKRadiant 1.2.9 (www.qeradiant.com)
other progs: Equims 1337 maPACKer
know bugs: none known
build time: 7 days
====================================================
Thanks to
scampie for bein a pal
ad5 for the 1337 icon
keditok for callin it 'the amazing rubberhead'
ydnar for txtrs
rorshach for txtr skillz
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2002 Monsto Brukes
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================
released - 15th June 2002.
\\ map title: "rinser"
\\ map file: tm4_psion.bsp
\\ author: Anthony 'psion' butler
\\ email: **email removed**
\\ site: apache.airnet.com.au/~waxx/psion.htm
--------------===
turtlemap #4
- daily progress of this map can be found at: apache.airnet.com....x/tm4_psion.htm
- build time of exactly one week, starting on june 8th 2002.
- Medium sized tourney map, that has team compatibility for 2v2 tdm or freeze tag.
- features: all weapons except BFG.
1 ya, 1 ra.
Quad in teamplay modes.
--------------===
:: INSTALL ::
- extract "tm4_psion.pk3' to ...\baseq3 directory of a Quake 3 patched with pr 1.30 or 1.31
--------------===
\\ concept: tfz.ed209
\\ file size: 1.4 mb
\\ # of spawns: 10
\\ editor: gtkRadiant 1.2.9 & q3map2.
\\ machine: 900mhz + 386 ram
--------------===
:: credits ::
- base ID textures
- additional textures from "studio F" (www.studiof.demon.nl)
- skybox by "Justin Fisher" (www.geocities.com/-harlequin-/quake/)
- 'P' & 'tfz' logo's by me.
--------------===
:: thanks ::
- to tfz clan members Spine (tscaboid), Sarah & Bonesaw for the beta testing... this one's for you!
- speedmappers guild for the pack concept.
--------------===
:: copyrights/permissions ::
Distribution of this zip is to be done in it's entirety, and any commercial use
without prior consent is prohibited. The bsp included is not to be used as a
basis for further map building.
Quake III Arena is a registered trademark of id Software, Inc.:June:15:2002
:================================================================:
Title : Necrodelica
Filename : tm4_scampie.bsp
Author : Scampie
Email Address : **email removed**
Webpage : scampie.spawnpoint.org
Description : some kind of alien buildings in a big crater or something... i donno.
to quote the amazing G_DeWan, "It's a map, you shoot things, deal with it"
Thanks to : Myself
All my fellow turtlemappers (except Akuma)
Dietz and Biff for final peeking and such
Additional Credits to : nobody! hahaha!
!!!!IMPORTANT!!!!
If you wish to review this map on your site, you MUST review it as part of the Turtlemap #3 pak even if you
got this map by itself. You may find that at this site: www.telefragged.com/speedmaps/
* Copyright / Permissions shit *
This BSP may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this BSP on any CD or distribute it in
any way without my permission.Date: 15th of June 2002.
Quake3Arena TDM/FFA/Tourney/CTF level.
====================================================
title: Listen! You smell something?
file: tm4_shallow.pk3
author: Tom "Shallow[BAP]" Waters
email address: **email removed**
URL: www.bad-apple.net/mappery/
description: DM, probably 5-8 players is best
====================================================
play information
tourney: well you could I s'pose
deathmatch: Medium DM (up to 6 players)
CTF: no
Bot File (aas): yes but the botplay sucks
new sounds: no
new graphics: yes
new music: no
====================================================
construction
base: none
editor: GTKRadiant 1.2.6 (www.qeradiant.com)
Q3Radiant 202
other progs: Too much to list!
know bugs: Horrible framerates in one or two
places. Never got around to marking
the weapon spawns.
build time: 7 days
Custom textures:
textures/tm4_shallow
models/mapobjects/baptmjumppad
models/mapobjects/bapflourescent
models/mapobjects/baptmcomputer
All textures in the above folders were made by me. A
formal release of these as a proper pack will be
forthcoming, and the same is true of the custom
mapobjects. Most of the textures will be redone to
some extent because some of them are a bit shite,
there's only so much you can do in a week y'know :)
Please wait for the full release rather than using
the textures from this pk3, which will include
better, more finished textures and a bunch of cool
stuff that ended up not getting used in the map.
====================================================
Thanks to all those who were hanging out on
irc.telefragged.com#speed during the speedmap.
Also thanks to the beta testers: Normski, Carniphage,
Furious George and TART.
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2002 Tom Waters
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================
Date: 15th of June 2002.
Quake3Arena FFA level.
====================================================
title: Silo 420
file: tm4_tomc.pk3
author: Tom Cleghorn (TomC)
email address: **email removed**
URL: www.st-andrews.ac.uk/~tc10/
description: Smallish DM, probably OK for 6 players. 10 starts available.
====================================================
play information
tourney: 1v1's probably alright.
deathmatch: Smallish (up to 6 players)
CTF: no
Bot File (aas): yes
other: no
new sounds: no
new graphics: couple of shaders
new music: no
====================================================
construction
base: from scratch
editor: GTKRadiant 1.2.9 (www.qeradiant.com)
other progs: Q3 Build
know bugs: Probably hundreds :)
build time: 7 days, for Turtlemap IV :)
====================================================
Thanks to
All kinds of folk, but I'm in a rush and need to get this pk3 uploaded before I have to go to work :)
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2002 Tom Cleghorn.
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================
**** NOTE: this text file written by Equim in Vaarscha's absence *****
Date: 15th of June 2002.
Quake3Arena TDM/FFA/Tourney/CTF level.
====================================================
title: tm4_vaarscha
file: tm4_vaarscha
author: Vaarscha
build time: 7 days
====================================================
Distribution / Copyright / Permissions
Copyright (c) 2002 Vaarscha
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================
Date: 15th of June 2002.
Quake3Arena FFA
====================================================
title: Ancient Relics
file: tm4_vmerc.pk3
author: vmerc
email address: **email removed**
ICQ: 16521461
URL: N/A
description: Medium map with disconnected segments. Best for 6 to 12 players.
====================================================
play information
tourney: 3v3 is best
deathmatch: Medium DM (up to 12 players)
CTF: no
Bot File (aas): yes
other: no
new sounds: no
new graphics: no
new music: no
====================================================
construction
base: none
editor: GTKRadiant 1.2.9 (www.qeradiant.com)
known bugs: none known
build time: 7 days
====================================================
Thanks to
AD5 for radiant tutelage.
+===================================================
Distribution / Copyright / Permissions
Copyright (c) 2002 ##vmerc##
All rights reserved.
Quake III Arena is a registered trademark of
id Software, Inc.
This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.
====================================================
================================================================================
* QUAKE III ARENA LEVEL INFORMATION *
--------------------------------------------------------------------------------
TITLE : Kryptonite (TM4 version)
FILENAME : tm4_wviperw.pk3
.pk3 CONTENTS : tm4_wviperw.aas
tm4_wviperw.arena
tm4_wviperw.bsp
tm4_wviperw.jpg
spog's textures
AUTHOR : wviperw (Joel McDonald)
e-Mail : **email removed**
HOMEPAGE : www.planetquake.com/wvw
DATE : 06/15/02
GAME PLAY TYPE : FFA/Tourney
--------------------------------------------------------------------------------
* LEVEL DESCRIPTION *
--------------------------------------------------------------------------------
Map made for the Turtle Map for. Dressed in spog's Lonely Planet textures, and
layout is single-atrium a la aerowalk.
--------------------------------------------------------------------------------
DEATHMATCH : 10 Player Respawn Points
SUGGESTED PLAYER LOAD : 1on1 / small FFA (3-5)
BOTS : Doom
WEAPONS : shotgun,grenade launcher,rocket launcher, lightning gun, railgun
POWERUPS/ARMOR : YA, RA, MH
--------------------------------------------------------------------------------
* CONSTRUCTION *
--------------------------------------------------------------------------------
EDITORS USED : GTKRadiant1.1.1 and v1.2.9
UTILITIES USED : WinZip, PBE, Curry, GTKBuild, Notepad Plus, Q3ASE
KNOWN BUGS : a few cracks/sparklies due to all the angled faces
COMPILE MACHINE : AMD Duron 700@1000, 320mb PC100 RAM, Win95, Stealth III S540 32mb Pro, 6.4gb HD
BUILD : BSP=10sec VIS=32sec LIGHT (patchshadows, filter, super 2, bounce 4, samplesize 8)=6955sec
CONSTRUCTION : 1 week
BRUSHES : about 1585
--------------------------------------------------------------------------------
* OTHER LEVELS BY THE AUTHOR *
--------------------------------------------------------------------------------
Quake III Arena : Walk Don't Run
Quake III Arena : Geometrica
Quake III Arena : Vacant
Quake III Arena : Sinking Deeper (RA3 Arena)
Quake III Arena : Drift Away
Quake III Arena : Concrete
Quake III Arena : Under My Skin
Quake III Arena : Collide
Quake II : The Slayaway
Quake II : The Abandon
--------------------------------------------------------------------------------
* SPECIAL INSTRUCTIONS OR INFORMATION *
--------------------------------------------------------------------------------
Type /map tm4_wviperw in the console. Or go to skirmish->tourney and select tm4_wviperw.
--------------------------------------------------------------------------------
* CREDITS *
--------------------------------------------------------------------------------
spog : used his texture set
id software : Q3A
My Great Aunt Bob : For never giving up on me :)
Ydnar : His build of q3map.exe
--------------------------------------------------------------------------------
* THANKS *
--------------------------------------------------------------------------------
Mr. Clean, Swelt (for giving me some awesome gameplay feedback)
--------------------------------------------------------------------------------
* COPYRIGHT/PERMISSIONS *
--------------------------------------------------------------------------------
Copyright (2002) by Joel McDonald. All rights reserved.
This package may only be distributed by means of electronic transfer,
free of any charge to the recipient, and may not be modified in any way.
All the files included in the original package must remain intact and
unmodified.
This package may not be distributed on any CD-ROM, nor be
used on a commercial multi-player server without the prior,
explicit written consent of Joel McDonald.