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.:: Level description
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This map is based on VIAGRAA's PoQ3dm1. Originally made for fun, Viag
changed many things to poq3dm1, under the impulsion of Kessen. The final version
of Poq3dm1 was released in summer 2001. I was asked later to make a graphical
enhancement of the map, PoQ3dm1b was born :)
Afterwards, Kessen asked me to make a lot of modification, to improve the
overall gameplay, as he intended to select it for the q3lfr (a french tdm league).
During the tests period, many players tried the map, and proposed new solutions
for the layout, improving the general gameplay once again...
--blemish
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DEATHMATCH : -
TEAM DEATHMATCH : yes, 16 spawn points
SUGGESTED PLAYER LOAD : 8
DIFFICULTY SETTINGS : -
NEW TEXTURES : Yes
NEW SOUNDS : No
NEW MODELS : No
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.:: Construction
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MAP BASE : PoQ3dm1
PREFABS USED : None
EDITOR(S) USED : GtkRadiant 1.1.2
OTHER UTILITIES USED : Photoshop, Editpad, Qase
KNOWN BUGS : None
COMPILE MACHINE : -
BSP TIME : -
VIS TIME : -
LIGHT TIME : -
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.:: Credits
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VIAGRAA : original poq3dm1 map "Deep blue"
Special Thanks goes to:
VIAG (of course :p),
Kessen,
*aAa*AppleSeed, >Bobob, [RnF]Jazka, Parkha, -==- Warlock, >Yodaz, cK-bloodshot,
BC, Blokey, Bonasse, Nemo, John Coltharp (dont know your nickname :p), shultz, Zarkof.
aAa, bx, alpha, deegrollers, ir, PoQ, Vikings clans.
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.:: Copyright / Permissions
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This LEVEL may be distributed ONLY over the Internet and/or BBS systems.
You are NOT authorized to put this LEVEL on any CD or distribute it in
any way without my written permission.
Quake III Arena (C) 1999 id Software. All rights reserved.