Thanks:
I would like to thank the people at The Rainbow
Networks, LevelMakers and OpenArena forum for
feedback and playtesting with me. And mchncl :D
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Author's Notes
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This map started out a around christmas 2008. The
lack of fun duel maps for OpenArena led me to try
and make one. Half way through I decided to use
Quake 3 Arena textures so that it could be played
in both Q3A and OA.
I've had trouble with the VIS of the map and later
when I was satisfied with the r_speeds I found out
that Quake 3 only play sounds from visible areas,
unless looped. This made the sound from the blue
forcewalk fields kinda useless.
So, I turned some structural brushes into details
just to let the sound through :P
Anyways... The map is released under the GPLv2
license if anyone wants to have a go at changing
things. The .map and sources for textures can be
downloaded at www.pulchr.se.
Please send me a mail if you find bugs that affect
the gameplay. Or if you know a solution for the
target_speaker-problem.
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Installation
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Unzip pul1duel.zip in your baseq3 folder.
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Copyright / Permissions
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This map is released under the GPLv2 license. You may
do whatever the license approves of. If you want to
do something else with it please contact me.
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