[FSF]Sandy for giving food, drinks
and emotional support while mapping.
I luv ya baby!
Q and Krekits for helping me out with
some botclip issues. Thanks!
[FSF]Rookie for pointing to missing
textures (Thanks son!)
Evil Lair for his great
EL8:Prototype Texture Pack and his
help fixing the jp issue.
Kat for fixing the rotation of the
"central feature". I tried this but
I couldn't and Kat was able to do
this... Thank you very much!
Maj, Shallow[BAB] and Lake Trout for
helping me with some shader-issues.
$null for pointing me to a great
tool for shaders.
The creators of Q3ACE for providing
such a nice tool for checking,
editing and previewing shaders.
pjw for easing my mind on some
non-fatal errors while creating
the .aas file :)
Thanks to everyone who helped me out
with this map and wasn't mentioned
above :D
======================================================
Miscellaneous
I included the map file for your
enjoyment :) This is how you *DON'T*
build a map! Heh!
======================================================
Supported Gametypes
Tourney: yes (A bit too large IMHO)
Deathmatch: yes
Team DeathMatch: yes
Capture The Flag: no
Bot File (aas): Yes (Optimized)(Grapple Reachability)
New Sounds: Yes
New Graphics: yes
New Music: no
======================================================
Construction
Base: My own idea ie. from scratch
Editor: gtkRadiant 1.2.9/10
Other Software: Windows 2000 Professional UK
Other Progs: Q3Map Tools by Hr.O (Keep 'm going!)
Compiler: Ydnar's Q3map2 - Great work Ydnar!:)
Hardware: PII Celeron at 666 MHz / 256 MB
Gainward GeForce 3 MX Ti200
2x 20 GB Maxtor HD's
Know Bugs: None as far as I know :)
Some minor texture texture-faults (hardly noticable)
You should buy a decent machine and
video-card to play Quake III Arena
in full glory (big grin)
Build Time: approx 3-4 Months
Compile time: approx 5 Hrz (far too long!)
======================================================
Distribution / Copyright / Permissions
This map may not be included on any CD or exploited
commercially in any way without the prior permission
of the author. It may not be used as a base for
other peoples maps. This zip file may be distributed
freely in *any* electronical format (not including
material format, such as CD or Zip Disk) without the
prior permission of the author as long as the zip
file remains unmodified. Thank you.
=====================================================