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[installation]
Extract the .zip to your /baseq3 directory
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[play information]
game : Quake3Arena
type : ffa, tourney
players : 4-8 recommended
bot support : yes
[construction]
custom textures : yes
custom shaders : yes
custom sounds : yes
editor(s) : GtkRadiant
construct time : ver 2.1 : 1-2 years
: ver 2.0 : 1-2 months
: ver 1.0 : 1-2 weeks
other tools : Photoshop, Q3ASE, Textpad
known bugs : Bots have tough time getting out of the water
[thanks to]
hawken, rsol and team gtp
ydnar @ shaderlab
id
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[description]
This extraction facility in the Hibernia oil fields of the North
Atlantic has become the scene of a hostile takeover which could
lead to an environmental crisis!
Players must infiltrate the complex and attempt to control the
interior and 2 observation derricks. A Seaking Naval helicopter
provides air support.
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[notes]
This on-again, off-again project has been laboring on my hard-
drives for several years now. First baselined in Aug 2002, it
was later integrated into a MOD I was making at the time. That
MOD eventually died, but not before teaching a group of artists
and designers the meaning of passion and hard work. For over a
year it languished, until I had the free time and presence of
mind to convert it back into a standalone map. The lessons alone
were reward enough, but I still hope someone gets a kick out of
it.
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[copyright/permissions]
This map makes use of many custom resources, the origins of more
than a few which I've long since lost track of. I've credited
where memory serves me best, but to those I've overlooked in the
process: please accept instead my humble appreciation. Thanks to
the community for making such kickass stuff over the years.
This map and some of its resources are © Jeff Malvern 2005
You may not commercially exploit this work, ie. include it on a
CD or any other electronic medium that is sold for money, with-
out the copyright owner's consent.
You may distribute this BSP through any electonic network , ie.
internet etc, provided you include this file and leave the
archive intact.
All other trademarks and trade names are properties of their
respective owners.
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