- Play Information -----------------------------------------------------------------------
Player Base : Designed for Tournament, but works with up to 5.
Item Load : 2 SGs, 2 RLs, LG, GL, GA, YA, RA, MH. The classic load.
CPMA Version Notes : There are no particular notes on the CPMA version because the map IS
the CPMA version. Lun3DM4 was built, designed, and balanced for CPMA
physics and gameplay. I had no motivation to try this map in VQ3, but
it must lack quite a lot of substance - you have none of the trick jumps
and none of the speed.
: The map should load and play in Quake3 without the green armor breaking
the game.
- Construction ---------------------------------------------------------------------------
Textures : Some stuff left over from Coriolis Force. May she rest in pieces.
Brushes : 1768
Average R_Speeds : 7000 world, w/ entities, no players
Worst Case R_Speeds : 10000 world, w/ entities, no players
Editor(s) used : GTKRadiant 1.211, Adobe Photoshop 7
Birds : 3
- Copyright / Permissions ----------------------------------------------------------------
* You MAY:
- Use the included custom textures & shaders, or modifications thereof, provided you give
note of such in an attached readme (and please let me know). Also be sure to use directories
and filenames different than those in lun3dm4.pk3.
- Distribute this pak file and/or its contents by any ELECTRONIC means, provided you leave
the contents unaltered and include this text file, also unaltered.
* You MAY NOT:
- Decompile or reproduce the BSP as a base to build additional levels. Make your own damned
maps.
- Commercially exploit this file or its contents in any way.
- Distribute this pak file and/or its contents on any HARD MEDIA whatsoever, including but not
limited to magazine coverdisks or level compilations, without prior consent of and negotiation
with the author. Not that Q3 maps appear on coverdisks anymore ...
,==================================,
| "Avi! Pull your socks up!" |
| |
| - Bullet-Tooth Tony |
| "Snatch" |
'=================================='