Gut Blue Ice
date: January/February/March 2003.
Quake3 Arena level

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title: Gut Blue Ice
file: dk_gbi.pk3
author: dONKEY (and RasputiN)
email address: **email removed**
URL: donkhome.tripod.com
description: Quake 3 Arena level

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play information

skills 0,1,2,3: no
tourney: yes
deathmatch: yes
CTF: no
Bot File (aas): yes
other: no
new sounds: yes
new graphics: no
new music: no
new textures: yes
how to play place dk_gbi.pk3 in your /baseq3/ folder
start quake 3 Arena
Map should appear in the create server menu or...
hit ~
type \map dk_gbi
type \addbot <botname> <skill>
hit ~ (to clear the console)

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info: I'm thinking this is a final build now (hmm...been here before!)
After some discussion I've left the item placement as RasputiN suggested.
Fixed the vertex miss-alignment on one of the bevels. I have left the lower level as re-modeled by RasputiN as it works better than my solution. I guess it's possible to tweak forever, but I think it's time to move on now!
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construction

base: none
editor: GTKRadiant 1.1.1
other progs: Q3Tool Kit
know bugs: none known....I'm sure you will let me know, however...
build time: Not to bad...about a month all in.

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thanx to ...
RasputiN, Inition, Myth and Relix for testing and pointing me in the right direction!
Textures are mostly standard id. A couple of simple shaders are mine. Borrowed the particle effects aand sounds from r3tina.
Raven for explaining the skip shader. Evil Lair for jump pad and teleporter models and K-A-B-A-L for the wall lights.
Also thanks to Bill Brooks at FPS for hosting such an extensive colection of md3's.
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Distribution / Copyright / Permissions

Copyright (c) 2002, dONKEY, **email removed**
All rights reserved.

Quake III Arena is a registered trademark of
id Software, Inc.

This level may be electronically distributed only at
NO CHARGE to the recipient in its current state, MUST
include this .txt file, and may NOT be modified IN
ANY WAY. UNDER NO CIRCUMSTANCES IS THIS LEVEL TO BE
DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION.

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Clear