suboptimal
suboptimal by thefury
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Whatscheiser Rep. 672
#20   17 Apr 2022
It's an amazing map, but I swear I could make a drinking game out of the amount of times I have accidentally sent myself through the teleporter. LOL
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NightFright unregistered
#19   02 Dec 2021
The missing water texture near the sunken teleporter can be fixed if you take pukkafx.shader from pukka3tourney4 (previous map in the series). To be more precise, you just need the first entry from there (textures/pukkafx/water), create a shader file, put it into a "scripts" subdir, zip it, rename to PK3, load along with pukka3tourney5.pk3, done. Other than that, great map!
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bepisman Rep. 148
#18   31 Mar 2020
Feels like a sunset.
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FragTastic Rep. 2459
#17   16 Jan 2012
Love it to bits! 10/10.
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membrane Rep. 90
#16   18 Feb 2011
Very inspirational. I love the main (RA) atrium and the room with RL and YA - great geometry. But why is there no shotgun?! :D
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AEon Rep. 810
#15   23 Aug 2009
A map to my heart, exactly the way I prefer level design and layout. Very clean and beautiful map, that also plays well.
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Tig Rep. 2352
#14   28 Jul 2006
David: Visit qeradiant.com/ and download GtkRadiant
Also, a 2 second google search: www.google.com/search
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David Gleed unregistered
#13   28 Jul 2006
I know this isn't meant to be a level help website but can anyone help me. The problem is I need the bspc.exe program to make bot support for my maps but I can't seem to find it on the net to download. If you could help me email me at:
igleed@bigpond.net.au or irgleed@bigpond.com.

Please, I need BSPC!

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IK-NIN Rep. 10
#12   25 Jul 2006
yeah the water looks like tiles instead. idk if its missing texture or not
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Anonymous unregistered
#11   23 Jul 2006
there's a missing water texture. when on the lowest stair there's a waterpool but teh shader isn't working well
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IK-NIN Rep. 10
#10   23 Jul 2006
I am a fan of thefury's maps. This is among one of the best maps he made. It's quite nice.
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Salinga unregistered
#9   20 Jul 2006
Users the community doesnt need...

BTW there is a Elite Force version of this map:

eliteforce2.filefr...ptimal_EF;64688

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redfella unregistered
#8   19 Jul 2006
Tig: ..::lvl rules all. Thanks for all the time and money you have put into it.

sumatra: Great map!

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Anonymous unregistered
#7   19 Jul 2006
this is a beautiful map, really easy on the eyes, but i found game play sort of confusing so i dont think ill keep this one, but it is very well done indeed
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Tig Rep. 2352
#6   19 Jul 2006
Aquashark: Have you ever thought that there may be a reason why directory listing is not enabled?

Basically, I pay for this server and get nothing ($$ wise) back (the google ads return about $5 a month if I'm lucky, the server cost are MUCH more than that).

All I can say is, download from MHGmaing or donate some $$, every month :]

Also, the next post you make had better be about the level, or I will delete it.

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Aquashark unregistered
#5   18 Jul 2006
when i try to visit:
lvlworld.com/q3a/a-k/
lvlworld.com/q3a/s-z/

there is a 403 Forbidden Page error..

please allow directory listing so i can download all maps hosted
if i try to download from the MHGaming FTP i get 5 KB/s transfer speed because my ftp ports are limited, however if i could get a http download from those pages i'd have >200 KB/s

so will you please allow directory listings? :)

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sumatra aka thefury unregistered
#4   17 Jul 2006
Thanks guys,

every Feedback is appreciated as always!
Glad you like my conversion of this masterpiece of floorplan.
There are some smaller issues/cosmetic and gameplaywise, but what is a map with its small "human rough edges" :P
I thought this would be my last Q3 effort, but some people push me to develop a further map. Will be a CTF one, something I have never done before.

I guess I'll keep you posted, on every platform that has helped me the last past years

Until then, Have fun
sum

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Myth unregistered
#3   17 Jul 2006
I think I commented on this over at Q3W... but you can't have too many compliments for good maps.

Very nice tourney map.

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ALMighty unregistered
#2   17 Jul 2006
Nice map. I really like the architecture and colour scheme.
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Pasquake Rep. 110
#1   16 Jul 2006
That's a well done lighting/designing/texturing map. The only think that I don't like is: the map is small. Dogfighting rulez in this map. Perfect for duels. 9
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