But this is the closest thing there is at the moment, so it is acceptable. I think the reason why the courtyard is so bright at night is that would be the light from the sunlight being reflected off of the moon, which is shown in the skybox. But like Jax_Gator said, the shadow leans on the wrong side. 7/10
Edited 493.05 days after the original posting.
Guess most people don't really care...
For some reason it made me think of rtcw (the nicely lit dracula room for instance)
Good job. Keep up the good work.
Try playing some 1v1 rail wars around the courtyard.
Some more lighting tweaks, a few more open windows and complete access to those tall towers would REALLY help this map shine.
Go on, try it.
This patch is necessary for correction of a mistake with textures. The mistake is connected that the editor Q3Radiant creates pk3 which file no in original game. If you at a level have all textures, patch it is not necessary to establish
For installation patch it is necessary to unpack it in a directory baseq3
Reminds me of playing castlevania on my nes long time ago.