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Chaotic Collision
Vr|Ebag

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nick13
12 Mar 2012 #6
wow.
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vr|ebag
30 Apr 2001 #5
if you are referring to the dark/nolit area behind the jumpad-thats kinda of a hidin spot-----but i will fix the grate thingy--i fell thru once but checked the map and the clip brush was fine-will try extending it thru the connecting brushes-----email me and i will get back to you---thanks

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Buck Wilde
30 Apr 2001 #4
I thought the map was decent. I was getting ready to use it on my server then I found a few what I believe to be bugs. One was an unfinished part of the map (located by the jumpads). And also there is a grate above the entrance to the flag room where you can fall through the floor. Fix these and I think it is a pretty good map!
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sundown
23 Apr 2001 #3
Vr|ebag: I have reviewed your map for Missionpack Maps...but it hasn't been posted yet cuz we're trying to finish a batch of reviews before posting any. Eventually it will be posted here:

www.planetquake.com/mpmaps

Go to the site if you like, click on the reviews page, and you can email me any questions you have from there.

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vr|ebag
23 Apr 2001 #2
hi-thanks for the review-was ment to be small style map-guess i went too small--i would like to know if the map has potential if widened and water removed-i guess basically keep bases and redo middle. All comments welcomed-including bad-which will prob be majority. The only way better your map is to know all the flaws-and thats my goal--GOOD MAPS

thanks again

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hannibal
21 Apr 2001 #1
Just too cramped...and all the midfield water adds no strategy.
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Theme:
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Textures:
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Comments:
6 comments (14.57 yrs ago)
Ranked:
Downloads:
3,284 & 419 LiveViews (daily avg. 0.40)
File:
map-ta-chaotic_collision.zip, 2.9 MiB
PK3 date:
25 Feb 2001
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