MonkeyMadness by GONNAKILLYA!
Add a comment
**Preview only**
Be sure to submit your comment
Submitting comment...
Brian unregistered
#17   16 Nov 2010
The Mission 3 Part 4 Boss Battle
The Boss 3 Wario
Agree (0) or Disagree (0)
Knight Cloud unregistered
#16   05 Apr 2001
Thenxx I was my first time i play in these map at the moriing of feb.
Agree (0) or Disagree (0)
GONNAKILLYA! unregistered
#15   15 Oct 2000
I'm glad to see that at least a couple of people are still downloading this map everyday.

Coming up on the big 700!

I'd like to say to those of you who took the time to look at it:


If any of you are interested in looking at my next work in progress, you can check out the beta section here at LVL. There are screen shots as well as the big download button for the upcoming map, Bad Mojo.

It's set in a futuristic abandoned facility type dealy.

I'm using the "Emerald" sky shader, compliments of Sock. As well as several tweaked textures from the STAR TREK ELITE FORCE game. There are several ambient sounds and I've also added another trick:

Teleporter chutes!

It weighs in at 4.5 MB but feel free to check it out and give me any feedback, if possible. If you know of any areas that can be improved upon, I'd surely appreciate the suggestions.

Thanx again!

Agree (0) or Disagree (0)
GONNAKILLYA! unregistered
#14   07 Oct 2000
Hey mentalpatient, thanx a hell of a lot!

That's the nicest compliment anyone's ever given my work!

Thanx again dude. I'm glad you liked the map. More on the way!

Agree (0) or Disagree (0)
mentalpatient unregistered
#13   06 Oct 2000
hey great map dude..i know nice work when i see it ....and in this map FUN is the key word! In case you dont remember we had a difference of opinion ....on a certain BETA (map)! that brings me to say looking at your map one can see a satisfying level of intelligence and organisational skills....something i didnt quite see in the the other (map) I savagely commented on!.... anyway good work!
Agree (0) or Disagree (0)
GONNAKILLYA! unregistered
#12   30 Sep 2000
Thanx for the comment FooL.

I'm glad you got the meaning and my inspiration for the map.

All in the name of fun!

Agree (0) or Disagree (0)
FooL unregistered
#11   30 Sep 2000
Well, it's like they say. More for fun and not serious matches. Too much stuff to be taken seriously. The other thing to say is on my Athlon 750 192 MB RAM VooDoo 3 ran like butter. Even with 8 bots on the map. (Video and sound tweaked to the max)
Agree (0) or Disagree (0)
GONNAKILLYA! unregistered
#10   28 Sep 2000
Thanx for the review, Bomerlunder!

Actually, I didn't add a hurt trigger to the doors, I just wanted to hurt you if you got lazy! I figure a person with the BFG has too much of an advantage so if their health is diminished in some way, it would even out the balance of power.

About it being unplayable with 3 bots, sorry. Ever since I added that little hallway on the lowest section with the YA it has chugged and I've been unable to compensate for it.


Thanx again for your comment and yer vote.

Agree (0) or Disagree (0)
Bomerlunder unregistered
#9   28 Sep 2000
okay here is my comment, it is too big for my computer. I played it with 3 bots and it was unplayable!!! but it looks really good, but as you said, there are too many things on the floor, ammo and weapons...

And I found a little "bug", you are not killed by the door of the bfg, you are only hurted which lasts longer till you die. You have to increase the damage of this thingie up to 9999 to kill someone, when he is squished by it. But I think it is a good map, I gave it a 7

Agree (0) or Disagree (0)
GONNAKILLYA! unregistered
#8   27 Sep 2000
Woohoo! Over 475! Better than I'd hoped.

Man, I should just go to bed and stop watching the download counter!

At the very least, I'd like to thank everyone for the download! I know it's a cow at 4.5 MB. Hopefully, some of you will get back here with some comments/suggestions/death-threats.

I've already taken the reviewer's advice and compiled a version with LESS ammo and weapons as well as repositioning some weapons.

I have, however, intentionally kept the two RL/YA combinations in their original positions on either end of the open area below the "Monkey Switch".

The reason is simple.....Beta testers told me it was fun when two combatants entered the area - from opposite sides - and each grabbed the combo before going at it. (I DID try to keep it balanced!)

They said it mentally charged them up and gave them a "Come on, Fker! Let's rock!" sort of attitude when both were stocked up and ready to smackdiddlyackdown! This is the kinda intense fun I was striving for when I stuck those combinations at either end in the first place!

The frame rates have improved, but I won't post it unless some people want to try it....I figure the fewer versions of the same map out there the better.

I'm making several maps right now so any feedback on what I did right or wrong with this map will surely be appreciated....especially in weapon placement and how to lower r_speeds even further.

P.S. Just like most, this map's framerate doesn't drop so much when yer fraggin real players rather than bots.

Thanx again to everyone who downloaded it and gave it a go!

Please let me know what you think.

Agree (0) or Disagree (0)
Endangered Feces unregistered
#7   23 Sep 2000
I like the fact that the reviewer mentioned the word "FUN" three times!
Agree (0) or Disagree (0)
Hoi Polloi unregistered
#6   23 Sep 2000
I think it's a great map and i also think my clan members don't know they can't vote and submit comments at the same time!
Agree (0) or Disagree (0)
GONNAKILLYA! unregistered
#5   22 Sep 2000
Thanx for the feedback guys or gals!

Well, I prefer the plasma with the Quad or Haste ( I tend to NOT blow myself to bits with that combo!) since the BFG to Quad hike isn't all that quick...but I certainly like the fact that you tried to get all the goodies in one run! You must have been playing 1v1 to motor around the map that fast without being seen and having to waste any BFG rounds. Har, har!

Squire Gibbage...the reason for the funky rising door was dictated by the surrounding geometry...there wasn't any other direction for it to go!! Hope it didn't screw with ya too much.

And don't worry, they're self-cleaning floors.

Agree (0) or Disagree (0)
nakedape unregistered
#4   22 Sep 2000
that many items does tend to chugg a system out a bit, but i was getting decent frame rates with five people in the map on my 16MB TNT ... real "in-yo-damn-face" kinda fighting :P

if you want to dominate and have a blast on this map: grab the BFG, then Quad, and finally a little Haste to top it all off ... oh, the carnage!

Agree (0) or Disagree (0)
Squire Gibbage unregistered
#3   21 Sep 2000
Just finished a botmatch with 9 targets.. damn.. what a bloody pit! I never tried to go after the BFG or drop the monkey's load 'cause everything I needed was just there.

A little odd in the architecture and texturing (one door slides apart while another, identical, rises.)but in a crowded deathmatch, it's hella fun! I'd hate to clean the place up after that...

Whatchoo up ta next?

Agree (0) or Disagree (0)
GONNAKILLYA! unregistered
#2   21 Sep 2000
Thanx Fraglicious!

I'm glad you had fun!

I added the extra goodies to keep the intensity level up. Probably too much but, hey.

Agree (0) or Disagree (0)
Fraglicious unregistered
#1   21 Sep 2000
I came, I saw, I kicked some ass! Wow i had a blast playing this map!!! There are sooo many weapons and ammo! Fun Fun Fun

I didn't play bots, (hate them) but the overall playability is good, if not a bit choppy. fun fun!!!

Agree (0) or Disagree (0)