Definitely a shame that TymoN never submitted this map to LvL along with his other works as this one is right up there with his other creations in terms of quality and gameplay. The "crystal mine" theme is great and there's lots of CPMA trick jumps that can be pulled off, though aren't necessary to be enjoyed in VQ3 either.
Perhaps the most interesting aspect about Crystal of Life is that it's essentially two maps in one: in FFA you only ever get to explore and play in part of the map, but in TDM a few conditional walls are removed that almost double the map's size. A neat mechanic that doesn't get used in a lot of maps.