the pad system really hurts enjoyment of the map on this one for me. The speed of the moving platform down below didn't help much either. The platforms used for the rl/pg pick ups can be reached by strafing off the accelerator pad and then continuing to strafe mid air but even this method is unreliable, especially in game. This makes the game pretty much a shotgun/machine gun affair and restricts play to a few very well trod paths. The neutral ground accessible through the wormholes was also underutilised imo (something worth grabbing here? rg or rg ammo box?). Placing the weapons in easier to reach sections of the map and moving personal teleports, or maybe RA, to the side pads and a MH where the teleport currently sits would have made this a much more enjoyable level. I imagine it fairs much better in promode physics. But I'm judging it primarily as a TA map.
Edited 24.55 minutes after the original posting.There are a few strats for picking up plasma and rl but they require some setting up which is not all that easy in a 2v2 game where everyone knows the strats.
Edited 2.01 days after the original posting.
Reaction ~ Reply ~ Report