
There are two versions, an FFA version with the Quad and Regen, and a 1v1 version with a MH. We've found the FFA version works better 1v1...or at least that's what we prefer. :)
Navigation is pretty easy with the teleporters and jump pads, and once we understood the layout and how to quickly get around, navigation became second nature. There are some minor issues or complaints with certain areas but to us they're minor, and in a way it all comes together to feel more organic and real.
Additionally, I love that there's only one RL and it's tucked away in a far corner. It helps drive the action to that far side of the map, whereas otherwise things may be too focused around the area in the shot here and just above.
It's not a perfect map but it's very, very good.
the truth is that is harder to map something then name it afterwards, so i simple name my maps with RADIOHEAD-SONGS ('like spinning plates' is a other map/song for example)
-J2KoOl63
